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Rewrote article, added descriptions around abilities and started reworking the layout. Added lists of types of abilities. Added some info around damage and scaling types of abilities. TODO update with images/more info. |
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Some abilities are considered ''Innate,'' meaning they are unlocked using the first ability unlock by default when loading into the game. Currently, this only applies to {{HeroIcon|Vyper}}'s {{AbilityIcon|Slither}}. | Some abilities are considered ''Innate,'' meaning they are unlocked using the first ability unlock by default when loading into the game. Currently, this only applies to {{HeroIcon|Vyper}}'s {{AbilityIcon|Slither}}. | ||
[[File:Maximum Charges on Ability Upgrades.png|thumb|{{HeroIcon|infernus}} {{AbilityIcon|Napalm}} showing the 3 levels of upgrades an ability can have, at 1, 2 | [[File:Maximum Charges on Ability Upgrades.png|thumb|{{HeroIcon|infernus}} {{AbilityIcon|Napalm}} showing the 3 levels of upgrades an ability can have, at 1, 2 and 5 points.]] | ||
'''[[File:Ability_point_unlock_icon.png|24x24px]] Ability Points''' are unlocked at all other given [[Boon|boons]] throughout the game. These are used to upgrade an already unlocked abilities power, granting added bonuses and better stats. All abilities have 3 ranks for upgrades, requiring 1, 2, and 5 '''[[File:Ability_point_unlock_icon.png|24x24px]] Ability Points''' to be used to achieve them. An upgrade to an ability will typically come with lower [[Ability Cooldown|cooldown]], higher [[damage]], more [[utility]] or a combination of the three. The third upgrade, costing 5 '''[[File:Ability_point_unlock_icon.png|24x24px]]''' typically gives the biggest increase in power of the ability. | '''[[File:Ability_point_unlock_icon.png|24x24px]] Ability Points''' are unlocked at all other given [[Boon|boons]] throughout the game. These are used to upgrade an already unlocked abilities power, granting added bonuses and better stats. All abilities have 3 ranks for upgrades, requiring 1, 2, and 5 '''[[File:Ability_point_unlock_icon.png|24x24px]] Ability Points''' to be used to achieve them. An upgrade to an ability will typically come with lower [[Ability Cooldown|cooldown]], higher [[damage]], more [[utility]] or a combination of the three. The third upgrade, costing 5 '''[[File:Ability_point_unlock_icon.png|24x24px]]''' typically gives the biggest increase in power of the ability. | ||