Ability Cooldown: Difference between revisions

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Overview: Charged abilities have a second "cooldown" which I've added notes on here and expanded to it's own section
m Added summary above overview heading to fix page preview
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'''Ability Cooldown''' is a period of time after being used that an ability cannot be used again.


==Overview==
==Overview==
The '''Ability Cooldown''' of an ability is a period of time after being used that the ability cannot be used again. Cooldowns range from a few seconds, as in [[Lady Geist|Lady Geist's]] Malice, to a few minutes, as [[Dynamo|Dynamo's]] Singularity.  Ability cooldowns can be reduced by acquiring the Cooldown Reduction stat, which reduces the cooldown by a percentage of base [[ability]] time.
Cooldowns range from a few seconds, as in [[Lady Geist|Lady Geist's]] Malice, to a few minutes, as [[Dynamo|Dynamo's]] Singularity.  Ability cooldowns can be reduced by acquiring the Cooldown Reduction stat, which reduces the cooldown by a percentage of base [[ability]] time.


===Charged Abilities===
===Charged Abilities===