Ability Range: Difference between revisions

No edit summary
Tags: Mobile edit Mobile web edit
LVL (talk | contribs)
Added calculation section
Line 5: Line 5:
For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Expansion]] improves this by '''35%''', making the new effective dash range of the ability '''16.2 meters'''.
For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Expansion]] improves this by '''35%''', making the new effective dash range of the ability '''16.2 meters'''.


Stacking sources of ability range increases is a '''Multiplicative''' effect. For example, having both [[Greater Expansion]] ('''35%''') and [[Guardian Ward]] ('''10%''') will provide about '''42%''' ability range boost.
== Calculation ==


1 - (1 - 0.35) * (1 - 0.1) = 0.415, or 41.5% increase in ability range.
=== Calculating Ability Range ===
Multiple sources of Ability Range stack '''multiplicatively''', not additively:
 
<math>\text{Total Ability Range} = 1 - (1 - R_1) \times (1 - R_2) \dots</math>
 
'''Example:'''
With '''35%''' from {{ItemIcon|Greater Expansion}} and '''10%''' from {{ItemIcon|Guardian Ward}}:
# Convert percentages to decimals: 0.35 and 0.10.
# Subtract from 1: (1 - 0.35) = '''0.65''' and (1 - 0.10) = '''0.90'''.
# Multiply the remainders: 0.65 × 0.90 = '''0.585'''.
# Subtract from 1: 1 - 0.585 = '''0.415'''.
# Total Ability Range bonus is approximately '''41.5%''', not 45%.


== Sources of Ability Range ==
== Sources of Ability Range ==