Ability Range: Difference between revisionsGive feedback
Updated Mystic Reach & Improved Reach's Ability Range numbers and Stacking example. |
Undo revision 10137 by 47.144.71.166 (talk) Tag: Undo |
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[[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages. | [[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages. | ||
For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by ''' | For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Reach]] improves this by '''16%''', making the new effective dash range of the ability '''13.9 meters'''. | ||
Stacking sources of ability range increases is an '''additive''' effect. For example, having both [[Improved Reach]] (''' | Stacking sources of ability range increases is an '''additive''' effect. For example, having both [[Improved Reach]] ('''16%''') and [[Divine Barrier]] ('''8%''') will provide a '''24%''' ability range boost. | ||
== Sources of Ability Range == | == Sources of Ability Range == | ||