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Update from January 30, 2026 |
Added March 6th changes |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Bullet damage reduced from 3.86+0.13/boon to 3.6+0.1/boon. | |||
* {{AbilityIcon|Siphon Life}} DPS reduced from 29 to 22. | |||
* {{AbilityIcon|Siphon Life}} range reduced from 10m to 7.5m. | |||
* {{AbilityIcon|Siphon Life}} is now circular rather than just in front of him. | |||
* {{AbilityIcon|Siphon Life}} range no longer increases with Spirit Power. | |||
* {{AbilityIcon|Siphon Life}} visual range FX fixed to show larger than default radius values. | |||
* {{AbilityIcon|Siphon Life}} Lifesteal against heroes increased from 66% to 80%. | |||
* {{AbilityIcon|Siphon Life}} Lifesteal against non-heroes increased from 33% to 40%. | |||
* {{AbilityIcon|Siphon Life}} DPS spirit scaling increased from 0.5 to 0.6. | |||
* {{AbilityIcon|Siphon Life}} T1 increased from -19s to -20s. | |||
* {{AbilityIcon|Siphon Life}} T3 now also increases radius by +3.5m. | |||
* {{AbilityIcon|Siphon Life}} T3 DPS reduced from 20 to 18. | |||
* {{AbilityIcon|Shoulder Charge}} damage reduced from 37 to 30. | |||
* {{AbilityIcon|Shoulder Charge}} wall stun duration reduced from 0.6s to 0.3s. | |||
* {{AbilityIcon|Shoulder Charge|l1=Should Charge}}{{sic}} spirit scaling reduced from 1.9 to 1.4. | |||
* {{AbilityIcon|Shoulder Charge}} T1 changed from "+2.2 Weapon Damage for 8s" to "+40% Slow for 3s". | |||
* {{AbilityIcon|Shoulder Charge}} T2 wall stun duration increased from 0.45s to 0.8s. | |||
* {{AbilityIcon|Shoulder Charge}} T3 cooldown increased from -18s to -20s. | |||
* {{AbilityIcon|Shoulder Charge}} T3 now also grants +1.5 Weapon Damage for 6s. | |||
* {{AbilityIcon|Infernal Resilience}} T2 increased from +150 Health to +200. | |||
* {{AbilityIcon|Infernal Resilience}} T3 now also grants +20% Debuff Resistance. | |||
* {{AbilityIcon|Seismic Impact}} is a little faster to target the location when rising. | |||
* {{AbilityIcon|Seismic Impact}} damage increase from 75 to 100. | |||
* {{AbilityIcon|Seismic Impact}} now allows you to use items during it. | |||
* {{AbilityIcon|Seismic Impact}} radius reduced from 10.5m to 9m. | |||
* {{AbilityIcon|Seismic Impact}} T2 changed from "Per Hero Hit: +100 HP and +14% Fire Rate" to "+0.6s Stun Duration". | |||
* {{AbilityIcon|Seismic Impact}} T3 now also increases radius by 6m. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|January|30|2026}} | | update = {{Update link|January|30|2026}} | ||