Active Reload/Update history: Difference between revisionsGive feedback
May 8 and May 11 updates |
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{{Update history table/row | {{Update history table/row | ||
| update = May 11 | | update = {{Update link|May|22|2026}} | ||
| changes = | |||
* Lifesteal increased from 14% to 16%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Fire Rate increased from +22% to +25%. | |||
* Lifesteal reduced from 18% to 14%. | |||
}} | |||
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| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* You can now reload while already full when carrying this item. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* Conditional Fire Rate reduced from 25% to 22%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|16|2025}} | |||
| changes = | |||
* Move speed reduced from 1 to 0.75 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | |||
* No longer goes on cooldown when it doesn't trigger. | |||
* Now grants +1 Move Speed during the active. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|11|2025}} | |||
| changes = | | changes = | ||
* Cooldown reduced from 14s to 12s | * Cooldown reduced from 14s to 12s | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
* Price increased from 1250 to 1600 | |||
* Cooldown reduced from 18s to 14s | * Cooldown reduced from 18s to 14s | ||
* Conditional Passive Fire Rate increased from +20% to +25% | * Conditional Passive Fire Rate increased from +20% to +25% | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|February|25|2025}} | ||
| changes = | | changes = | ||
* Now plays a sound when entering the active window. | * Now plays a sound when entering the active window. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* Ammo increased from 18% to 24% | * Ammo increased from 18% to 24% | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* Bullet Lifesteal reduced from 20% to 18% | * Bullet Lifesteal reduced from 20% to 18% | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* Now grants +50 Health. | * Now grants +50 Health. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* No longer grants -20% Reload Time. | * No longer grants -20% Reload Time. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Lifesteal reduced from 22% to 20%. | * Lifesteal reduced from 22% to 20%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Lifesteal reduced from 30% to 22%. | * Lifesteal reduced from 30% to 22%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Lifesteal reduced from 40% to 30%. | * Lifesteal reduced from 40% to 30%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 18 | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Cooldown reduced from 21s to 17s. | * Cooldown reduced from 21s to 17s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Added 0.2s grace period where the reload start does not count any button presses. | * Added 0.2s grace period where the reload start does not count any button presses. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Cooldown reduced from 25s to 23s. | * Cooldown reduced from 25s to 23s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27 | | update = {{Update link|June|27|2024}} | ||
| changes = | | changes = | ||
* Timing window to click increased from 0.2s to 0.3s. | * Timing window to click increased from 0.2s to 0.3s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Added a new T2 Weapon item, {{ItemIcon|Active Reload}}. | * Added a new T2 Weapon item, {{ItemIcon|Active Reload}}. | ||