Active Reload/Update history: Difference between revisionsGive feedback
Dec 16 change |
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{{Update history table | {{Update history table | ||
|contents = | |contents = | ||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Lifesteal increased from 14% to 16%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Fire Rate increased from +22% to +25%. | |||
* Lifesteal reduced from 18% to 14%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* You can now reload while already full when carrying this item. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* Conditional Fire Rate reduced from 25% to 22%. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|December|16|2025}} | | update = {{Update link|December|16|2025}} | ||