Active Reload: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) added Notable Interactions |
updated cost for new patch (1,250 -> 1,600) |
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{{Infobox item | {{Infobox item | ||
| item_name | | item_name = Active Reload | ||
| item_type | | item_type = Weapon | ||
| item_tier | | item_tier = 2 | ||
| has_components | | has_components = false | ||
| has_passive1 | | has_passive1 = true | ||
| has_passive2 | | has_passive2 = false | ||
| has_active1 | | has_active1 = false | ||
| has_iscomponentof | | has_iscomponentof = false | ||
| item_stat1 | | has_iscomponentof2 = | ||
| item_stat2 | | item_stat1 = +10% [[Weapon Damage]] | ||
| item_stat3 | | item_stat2 = +24% [[Ammo]] | ||
| souls | | item_stat3 = +50 [[Bonus Health]] | ||
| souls = 1,600 | |||
| passive1_description = While reloading, pressing [R] during the highlighted portion will '''instantly finish your reload''' and grant you '''[[Fire Rate]]''' and '''[[Bullet Lifesteal]]'''. | | passive1_description = While reloading, pressing [R] during the highlighted portion will '''instantly finish your reload''' and grant you '''[[Fire Rate]]''' and '''[[Bullet Lifesteal]]'''. | ||
| passive1_cooldown | | passive1_cooldown = 18s | ||
| passive1_stat1 | | passive1_stat1 = +20% Fire Rate (Conditional) | ||
| passive1_stat2 | | passive1_stat2 = +18% Bullet Lifesteal (Conditional) | ||
| passive1_stat3 | | passive1_stat3 = 7s Duration | ||
| sound1 | | sound1 = Active reload success.wav | ||
| sound2 | | sound2 = Active reload fail.wav | ||
}} | }} | ||
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The duration of the Active Reload activation window is always 0.3s. The highlighted section changes size proportionately to the hero's [[Reload Time]]. | The duration of the Active Reload activation window is always 0.3s. The highlighted section changes size proportionately to the hero's [[Reload Time]]. | ||
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1, | It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,600}}. | ||
== Notable Interactions == | == Notable Interactions == | ||