Active Reload: Difference between revisions

adding sounds, formatting
Snes (talk | contribs)
11-21-2024 lifesteal change
Line 18: Line 18:
| passive1_cooldown    = 18s
| passive1_cooldown    = 18s
| passive1_stat1      = +20% Fire Rate (Conditional)
| passive1_stat1      = +20% Fire Rate (Conditional)
| passive1_stat2      = +20% Bullet Lifesteal (Conditional)
| passive1_stat2      = +18% Bullet Lifesteal (Conditional)
| passive1_stat3      = 7s Duration
| passive1_stat3      = 7s Duration
| sound1              = Active reload success.wav  
| sound1              = Active reload success.wav