Active Reload: Difference between revisions

TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
Wrap Infobox item into Default/Enhanced tabber (BOT)
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
<tabber>
Default=
{{Infobox item
{{Infobox item
| item_name            = Active Reload
| item_name            = Active Reload
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| sound2                = Active reload fail.wav
| sound2                = Active reload fail.wav
}}
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Active Reload
| item_stat1            = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusClipSizePercent|prefix=+|suffix=|noicon=true}} Max [[Ammo]]
| passive1_description  = {{#invoke:Lang|get_string|upgrade_active_reload_desc}}
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusFireRate|prefix=+|suffix=|noicon=true}} [[Fire Rate]] (Conditional)
| passive1_stat2        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletLifestealPercent|prefix=+|suffix=|noicon=true}} [[Bullet Lifesteal (stat)|Bullet Lifesteal]] (Conditional)
| passive1_stat3        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMoveSpeed|prefix=+|suffix=m/s|noicon=true}} [[Move Speed]]
| passive1_stat4        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityDuration|prefix=|suffix=s|noicon=true}} Duration
| sound1                = Active reload success.wav
| sound2                = Active reload fail.wav
}}
</tabber>
</div>


'''Active Reload''' is a Tier 2 {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants additional Max [[Ammo]]. Its passive effect causes a portion of the [[Reload Time|reload bar]] to become highlighted. If the player presses their reload button again while in this highlighted section, their reload will immediately finish, and they will gain bonus [[Fire Rate]] and [[Bullet Lifesteal]] for a few seconds. If the player presses the reload button while outside the highlighted section, the item will fail to reload. The item only goes into cooldown once the effect is activated.
'''Active Reload''' is a Tier 2 {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants additional Max [[Ammo]]. Its passive effect causes a portion of the [[Reload Time|reload bar]] to become highlighted. If the player presses their reload button again while in this highlighted section, their reload will immediately finish, and they will gain bonus [[Fire Rate]] and [[Bullet Lifesteal]] for a few seconds. If the player presses the reload button while outside the highlighted section, the item will fail to reload. The item only goes into cooldown once the effect is activated.