Alchemical Fire/Update history: Difference between revisionsGive feedback
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Damage per Second spirit scaling increased from 0.152 to 0.2. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Spirit Power increased from +8 to +10. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* Bullet Resist Reduction reduced from -8% to -7%. | |||
* Bullet Resist Reduction spirit scaling reduced from 0.07 to 0.055. | |||
[[Street Brawl]]: | |||
* Damage reduced by 30% | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|May|19|2025}} | | update = {{Update link|May|19|2025}} | ||
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* Active no longer causes affected enemies to receive additional 40% Weapon damage from your team. | * Active no longer causes affected enemies to receive additional 40% Weapon damage from your team. | ||
* Active Spirit damage now scales with spirit | * Active Spirit damage now scales with spirit | ||
* Active now applies -8% {{ss|0. | * Active now applies -8% {{ss|0.056}} bullet resist to affected enemies. | ||
* Cooldown increased from 28s to 30s. | * Cooldown increased from 28s to 30s. | ||
}} | }} | ||