Alchemical Fire: Difference between revisions

updated cost for new patch (3,000 -> 3,200)
changed spirit power under NOTES
 
(18 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Alchemical Fire| sound1 = alchemical fire cast.mp3 | sound2 = alchemical fire explode.mp3 | sound3 = alchemical fire lp.mp3}}
| item_name = Alchemical Fire
| item_type = Weapon
| item_tier = 3
| has_components = false
| has_passive1 = false
| has_passive2 = false
| has_active1 = true
| has_iscomponentof = false
| has_iscomponentof2 =
| item_stat1 = +1m/s [[Sprint Speed]]
| item_stat2 = +225 [[Bullet Shield]] Health
| item_stat3 = +14% [[Weapon Damage]]
| item_stat4 = +7 [[Spirit Power]]
| souls = 3,200
| active1_description = Throw a flask that explodes on contact, creating an area that does increasing '''Spirit Damage per second''' and causes enemies to receive additional '''Weapon Damage''' from your team.<br><br>Deals 50% less DPS vs non-heroes.
| active1_cooldown = 28s
| active1_stat1 = 45 DPS
| active1_stat2 = +40% [[Weapon Damage]] (Conditional)
| active1_stat3 = 95 Max DPS
| active1_stat4 = 10m Radius
| active1_stat5 = 5s Duration
}}


'''Alchemical Fire''' is a Tier 3 Weapon [[item]] that grants increased [[Sprint Speed]], [[Bullet Shield]] Health, [[Weapon Damage]] and [[Spirit Power]]. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage.
{{ItemSummary|{{#var:item_key_or_en}}}}
 
It can be purchased from the [[Shop]] for {{Souls|3,200}}.


== Notes ==
== Notes ==
* The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead.
* With no other items, Alchemical Fire (with its default +10 Spirit Power) deals a total of 384 Spirit Damage.
* The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage.
* With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 424 Spirit Damage.
* Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances.
* Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances.
* With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only).
* With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only).
Line 37: Line 11:


== Update history ==
== Update history ==
{{Main|Alchemical Fire/Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]