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| {{Infobox item | | {{Infobox item/auto|Alchemical Fire| sound1 = alchemical fire cast.mp3 | sound2 = alchemical fire explode.mp3 | sound3 = alchemical fire lp.mp3}} |
| | item_imagefilepath = Alchemical Fire | |
| | item_name = Alchemical Fire | |
| | item_type = Weapon | |
| | item_tier = 3 | |
| | has_components = false
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| | has_passive1 = false
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| | has_passive2 = false
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| | has_active1 = true
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| | has_iscomponentof = false
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| | item_stat1 = +1m/s [[Sprint Speed]]
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| | item_stat2 = +225 [[Bullet Shield]] Health
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| | item_stat3 = +14% [[Weapon Damage]]
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| | item_stat4 = +11 [[Spirit Power]]
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| | souls = 3,000
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| | active1_description = Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.
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| | active1_cooldown = 28s
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| | active1_stat1 = 55 DPS
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| | active1_stat2 = +50% [[Weapon Damage]] Conditional
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| | active1_stat3 = 95 Max DPS
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| | active1_stat4 = 10m Radius
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| | active1_stat5 = 5s Duration
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| | ability_type = Passive
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| }} | |
| '''Alchemical Fire''' is a Tier 3 Weapon [[item]] that grants increased [[Sprint Speed]], [[Bullet Shield]] Health, [[Weapon Damage]] and [[Spirit Power]]. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage.
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| It can be purchased from the [[Shop]] for {{Souls|3,000}}.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| == Notes == | | == Notes == |
| * The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead.
| | * With no other items, Alchemical Fire (with its default +10 Spirit Power) deals a total of 384 Spirit Damage. |
| * The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage.
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| * With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 424 Spirit Damage. | |
| * Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances. | | * Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances. |
| * With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only). | | * With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only). |
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| == Update history == | | == Update history == |
| {{Main|Alchemical Fire/Update history}}
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| {{Update history}} | | {{Update history}} |
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| {{Item_Navbox}} | | == Navigation == |
| | {{Item Navbox}} |
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| [[Category:Active Items]] | | [[Category:Active Items]] |
| [[Category:Items]]
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