Alchemical Fire: Difference between revisions

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LVL (talk | contribs)
Sounds
LVL (talk | contribs)
Removed scaling template
Line 10: Line 10:
| active1_description = {{#invoke:Utilities|process_variables|upgrade_thermal_detonator_desc|{{#var:item_key_or_en}}}}
| active1_description = {{#invoke:Utilities|process_variables|upgrade_thermal_detonator_desc|{{#var:item_key_or_en}}}}
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second{{ss|0.15}}
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletArmorReduction}}% [[Bullet Resist]] (Conditional){{ss|0.07}}
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletArmorReduction}}% [[Bullet Resist]] (Conditional)
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPSMax}} Max DPS
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPSMax}} Max DPS
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Radius}} Radius
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Radius}} Radius