Alchemical Fire: Difference between revisions

m Update history: Template Renaming, replaced: == Update history == {{Main|l1=Update history|Alchemical Fire/Update history}} → == Update history ==
TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name = Alchemical Fire
| item_name           = Alchemical Fire
| has_components = false
| item_stat1         = +{{ItemData|{{#var:item_key_or_en}}|SpiritPower}} [[Spirit Power]]
| has_passive1 = false
| active1_description = {{#invoke:Lang|get_string|upgrade_thermal_detonator_desc|item_name={{#var:item_key_or_en}}}}
| has_passive2 = false
| active1_cooldown   = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| has_active1 = true
| active1_stat1       = {{ItemData|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| has_iscomponentof = false
| active1_stat2       = {{ItemData|{{#var:item_key_or_en}}|BulletArmorReduction}} [[Bullet Resist]] (Conditional)
| has_iscomponentof2 =
| active1_stat3       = {{ItemData|{{#var:item_key_or_en}}|DPSMax}} Max DPS
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SpiritPower}} [[Spirit Power]]
| active1_stat4       = {{ItemData|{{#var:item_key_or_en}}|Radius}} Radius
| active1_description = {{#invoke:Utilities|process_variables|upgrade_thermal_detonator_desc|{{#var:item_key_or_en}}}}
| active1_stat5       = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletArmorReduction}} [[Bullet Resist]] (Conditional)
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPSMax}} Max DPS
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Radius}} Radius
| active1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| sound1 = alchemical fire cast.mp3
| sound1 = alchemical fire cast.mp3
| sound2 = alchemical fire explode.mp3
| sound2 = alchemical fire explode.mp3