Alchemical Fire: Difference between revisions

LVL (talk | contribs)
Updated and automated. Removed stuff in notes about increased weapon damage as the item no longer does that.
updated
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| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second{{ss|0.15}}
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second{{ss|0.15}}
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletArmorReduction}}% [[Bullet Resist]] (Conditional){{ss|-0.056}}
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletArmorReduction}}% [[Bullet Resist]] (Conditional){{ss|0.7}}
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPSMax}} Max DPS
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPSMax}} Max DPS
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Radius}} Radius
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Radius}} Radius