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'''{{plink|Ammo|pic=Clip size icon|size=32}}''', also known as '''Clip Size''', is a stat that dictates the maximum number of rounds that can be stored and fired from a weapon. As the weapon is fired, the number of available rounds decreases from the maximum to zero, at which point no more rounds can be fired. Weapons can be [[Reload Time|reloaded]] to regain rounds up to the maximum. | '''{{plink|Ammo|pic=Clip size icon|size=32}}''', also known as '''Clip Size''', is a stat that dictates the maximum number of rounds that can be stored and fired from a weapon. As the weapon is fired, the number of available rounds decreases from the maximum to zero, at which point no more rounds can be fired. Weapons can be [[Reload Time|reloaded]] to regain rounds up to the maximum. | ||
{{#ev:youtube|yu7dzf5ottg|360|description=Video explaining Ammo}} | {{#ev:youtube|yu7dzf5ottg|360|description=Video explaining Ammo}} | ||
== | == Overview == | ||
[[File:Ammo under stamina bar.png|thumb|Ammo under the stamina bar]] | [[File:Ammo under stamina bar.png|thumb|Ammo under the stamina bar]] | ||
Ammo is displayed as a number under the [[stamina]] bars. The left number is the current ammo count, and the right number is the full magazine capacity. | Ammo is displayed as a number under the [[stamina]] bars. The left number is the current ammo count, and the right number is the full magazine capacity. | ||
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While sliding, the player has infinite ammo, indicated by a light green infinity symbol. | While sliding, the player has infinite ammo, indicated by a light green infinity symbol. | ||
=== Burst fire === | |||
For burst fire weapons, each shot fired by the player fires more than one bullet in a short burst. The number of bullets fired per shot consumes the equivalent amount of ammo. | |||
=== Alternate fire === | |||
For heroes who have an alternate fire, shooting with the alt fire consumes more than one ammo round at once. However, the player can still use alt fire with only one round left. | For heroes who have an alternate fire, shooting with the alt fire consumes more than one ammo round at once. However, the player can still use alt fire with only one round left. | ||
== Base Clip Size == | |||
Values referenced from [[Hero Comparison Table]]. | |||
Note: {{HeroIcon|Silver (Transformed)}} has no ammo count. | |||
{{#invoke:HeroDataArrays|heroClipSizeTable}} | |||
== Calculation == | == Calculation == | ||
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== Sources == | == Sources == | ||
{{Item stat table|Ammo}} | {{Item stat table|Ammo}} | ||
* {{ItemIcon|Golden Goose Egg}} grants random [[Permanent Buffs]], including Max Ammo. | |||
=== Map spawns === | === Map spawns === | ||
* [[Golden Statue]]s can provide a permanent increase: +'''4%''' Ammo before 10 minutes, or +'''6%''' Ammo before 30 minutes, or +'''8%''' Ammo after 30 minutes. | * [[Golden Statue]]s can provide a permanent increase: +'''4%''' Ammo before 10 minutes, or +'''6%''' Ammo before 30 minutes, or +'''8%''' Ammo after 30 minutes. | ||