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{{HeroTabs}} | {{HeroTabs}} | ||
This page documents the full update history for {{HeroIcon|Apollo}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|August|12|2026}} | |||
| changes = | |||
* {{AbilityIcon|Riposte}} melee resist reduction increased from -22% to -25%. | |||
* {{AbilityIcon|Riposte}} T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration". | |||
* {{AbilityIcon|Riposte}} T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s. | |||
* {{AbilityIcon|Itani Lo Sahn}}: Fixed being canceled with movement abilities. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* {{AbilityIcon|Riposte}} base stun duration increased from 0.6s to 0.8s. | |||
* {{AbilityIcon|Riposte}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Riposte}} T1 increased from -7s Cooldown to -8s. | |||
* {{AbilityIcon|Riposte}} grace window to target after channel increased from +1s to +1.3s. | |||
* {{AbilityIcon|Riposte}} cast range increased from 25m to 35m. | |||
* {{AbilityIcon|Riposte}} targeting angle increased from 70 to 90. | |||
* {{AbilityIcon|Flawless Advance}} heal on hero hit spirit scaling increased from 1 to 1.3. | |||
* {{AbilityIcon|Itani Lo Sahn}} T3 increased from +40% Bonus Damage to +50%. | |||
* {{AbilityIcon|Itani Lo Sahn}} cooldown increased from 125s to 145s. (Global ult change) | |||
* {{AbilityIcon|Itani Lo Sahn}} T2 reduced from -40s Cooldown to -35s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Disengaging Sigil}} velocity increased by 50%. | |||
* {{AbilityIcon|Disengaging Sigil}} velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1. | |||
* {{AbilityIcon|Disengaging Sigil}} now allows input to alter the direction Apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied). | |||
* {{AbilityIcon|Disengaging Sigil}} T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s". | |||
* {{AbilityIcon|Disengaging Sigil}} T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit". | |||
* {{AbilityIcon|Disengaging Sigil}} T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s". | |||
* {{AbilityIcon|Flawless Advance}} now allows Apollo to parry during it. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|31|2026}} | |||
| changes = | |||
* {{AbilityIcon|Disengaging Sigil}} T2 increased from +20% Fire Rate to +30%. | |||
* {{AbilityIcon|Flawless Advance}} T1 heal from 30+0.75 to 35+1.0. | |||
* {{AbilityIcon|Flawless Advance}} T2 increased from -10s Cooldown to -12s. | |||
* {{AbilityIcon|Itani Lo Sahn}} damage increased from 190 to 200. | |||
* {{AbilityIcon|Itani Lo Sahn}} spirit scaling increased from 2.3 to 2.6. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Improved hero's hitboxes (easier to hit). | |||
* Base regen reduced from 2 to 1. | |||
* {{AbilityIcon|Riposte}} no longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m. | |||
* {{AbilityIcon|Riposte}} no longer triggers on damage auras (things like {{AbilityIcon|Flame Dash}}). | |||
* {{AbilityIcon|Riposte}} no longer triggers off of objective damage. | |||
* {{AbilityIcon|Flawless Advance}} hitbox reduced by 10%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Increased bullet damage growth by 10%. | |||
* {{AbilityIcon|Disengaging Sigil}} base damage reduced from 100 to 85. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Bullet damage increased from 17 to 18.5. | |||
* {{AbilityIcon|Riposte}} T2 melee resist reduction increased from -22% to -30%. | |||
* {{AbilityIcon|Riposte}} T3 increased from +1.2s Stun to +1.6s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* {{AbilityIcon|Flawless Advance}} T3 now also increases {{HeroIcon|Apollo}}'s attacking lunge speed. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Riposte}} not leaving the ground when started on the ground. | |||
* {{AbilityIcon|Riposte}} no longer triggers from trooper or neutral damage. | |||
* {{AbilityIcon|Flawless Advance}} T2 no longer increases {{HeroIcon|Apollo}}'s lunge speed. | |||
* {{AbilityIcon|Flawless Advance}} now gets interrupted by stun and sleep. | |||
* {{AbilityIcon|Itani Lo Sahn}} base damage reduced from 225 to 190 and spirit scaling increased from 1.6 to 2.3. | |||
* {{AbilityIcon|Itani Lo Sahn}}'s hit width no longer scales with radius increases. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|17|2026}} | |||
| changes = | |||
* Fixed {{ItemIcon|Slowing Hex}} not preventing {{AbilityIcon|Disengaging Sigil}}. | |||
* {{AbilityIcon|Riposte}} On Pummel Hit changed from -15% Bullet Resist to -22% Melee Resist (affects T2 as well) | |||
* {{AbilityIcon|Flawless Advance}} hit radius reduced by ~10%. | |||
* {{AbilityIcon|Flawless Advance}} Base Hold Damage reduced from 30 to 25. | |||
* {{AbilityIcon|Flawless Advance}} Base Hold Damage spirit scaling reduced from 0.7 to 0.55. | |||
* {{AbilityIcon|Flawless Advance}} Max Hold Damage reduced from 45 to 40. | |||
* {{AbilityIcon|Flawless Advance}} Max Hold Damage spirit scaling reduced from 1.1 to 0.9. | |||
* {{AbilityIcon|Flawless Advance}} Perfect Damage reduced from 75 to 65. | |||
* {{AbilityIcon|Flawless Advance}} Perfect Damage spirit scaling reduced from 1.65 to 1.55. | |||
* {{AbilityIcon|Flawless Advance}} T3 reduced from +75 Perfect Damage to +65. | |||
* {{AbilityIcon|Flawless Advance}} T3 spirit scaling indirectly reduced (it is +15% Spirit Scaling) | |||
* {{AbilityIcon|Flawless Advance}} T1 heal on hit reduced from 35 to 30. | |||
* {{AbilityIcon|Itani Lo Sahn}} now goes on cooldown when interrupted. | |||
* Fixed {{AbilityIcon|Itani Lo Sahn}} hitting targets behind him. | |||
* {{AbilityIcon|Itani Lo Sahn}} base damage reduced from 250 to 225. | |||
* {{AbilityIcon|Itani Lo Sahn}} spirit scaling reduced from 1.75 to 1.6. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|13|2026}} | |||
| changes = | |||
* Bullet damage growth increased from 0.6 to 0.75. | |||
* {{AbilityIcon|Flawless Advance}} T2 now also increases bullet resist while performing the hold/lunge. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|February|12|2026}} | | update = {{Update link|February|12|2026}} | ||
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}} | }} | ||
[[Category:Apollo]] | [[Category:Apollo|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||