Apollo/Update history: Difference between revisions

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Update from February 13, 2026
Update from February 17, 2026
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|February|17|2026}}
| changes =
* Fixed {{ItemIcon|Slowing Hex}} not preventing {{AbilityIcon|Disengaging Sigil}}.
* {{AbilityIcon|Riposte}} On Pummel Hit changed from -15% Bullet Resist to -22% Melee Resist (affects T2 as well)
* {{AbilityIcon|Flawless Advance}} hit radius reduced by ~10%.
* {{AbilityIcon|Flawless Advance}} Base Hold Damage reduced from 30 to 25.
* {{AbilityIcon|Flawless Advance}} Base Hold Damage spirit scaling reduced from 0.7 to 0.55.
* {{AbilityIcon|Flawless Advance}} Max Hold Damage reduced from 45 to 40.
* {{AbilityIcon|Flawless Advance}} Max Hold Damage spirit scaling reduced from 1.1 to 0.9.
* {{AbilityIcon|Flawless Advance}} Perfect Damage reduced from 75 to 65.
* {{AbilityIcon|Flawless Advance}} Perfect Damage spirit scaling reduced from 1.65 to 1.55.
* {{AbilityIcon|Flawless Advance}} T3 reduced from +75 Perfect Damage to +65.
* {{AbilityIcon|Flawless Advance}} T3 spirit scaling indirectly reduced (it is +15% Spirit Scaling)
* {{AbilityIcon|Flawless Advance}} T1 heal on hit reduced from 35 to 30.
* {{AbilityIcon|Itani Lo Sahn}} now goes on cooldown when interrupted.
* Fixed {{AbilityIcon|Itani Lo Sahn}} hitting targets behind him.
* {{AbilityIcon|Itani Lo Sahn}} base damage reduced from 250 to 225.
* {{AbilityIcon|Itani Lo Sahn}} spirit scaling reduced from 1.75 to 1.6.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|February|13|2026}}
| update = {{Update link|February|13|2026}}

Revision as of 00:59, 18 February 2026

Update Changes

February 17, 2026

February 13, 2026

  • Bullet damage growth increased from 0.6 to 0.75.
  • Flawless Advance T2 now also increases bullet resist while performing the hold/lunge.

February 12, 2026

  • Added to the game