Bebop/Update history: Difference between revisions

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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Bebop}}.
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Hyper Beam}} cooldown increased from 105s to 120s. (Global ult change)
* {{AbilityIcon|Hyper Beam}} T1 reduced from -25s Cooldown to -20s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* {{AbilityIcon|Exploding Uppercut}} T3 increased from +17% Missing Health to +18%.
* Fixed {{AbilityIcon|Sticky Bomb}} T3 duration ending once the bomb went off rather than the full 5s duration.
* {{AbilityIcon|Sticky Bomb}} T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively).
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* Bullet damage per boon reduced from 0.139 to 0.115.
* {{AbilityIcon|Exploding Uppercut}} T2 weapon damage reduced from +40% to +30%.
* {{AbilityIcon|Sticky Bomb}} T2 increased from +75 Damage to +85.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Reduced bullet damage growth by 10%.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s.
* {{AbilityIcon|Sticky Bomb}} can now be self cast again, but it deals 20% damage to yourself.
* {{AbilityIcon|Sticky Bomb}} radius reduced from 10m to 8m.
* {{AbilityIcon|Grapple Arm}} now deals light melee damage (0.7 scaling).
}}
{{Update history table/row
| update = {{Update link|March|25|2026}}
| changes =
* Base health regen increased from 1.5 to 2.5
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
[[Street Brawl]]:
* {{AbilityIcon|Hyper Beam}} duration from -4s to -5s
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Hook can now be cancelled.
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Grapple Arm}}
}}
{{Update history table/row
| update = {{Update link|February|4|2026}}
| changes =
* {{AbilityIcon|Exploding Uppercut|l1=Uppercut}} T3 heal reduced from 20% Missing Health to 17%.
* {{AbilityIcon|Sticky Bomb}} fuse timer increased from 3.0 to 3.5.
* {{AbilityIcon|Sticky Bomb}} radius reduced from 12m to 10m.
* {{AbilityIcon|Sticky Bomb}} hit/kill spirit scaling reduced from 0.002/0.012 to 0.0015/0.01.
}}
{{Update history table/row
| update = {{Update link|February|2|2026}}
| changes =
* {{AbilityIcon|Sticky Bomb}} on hit/kill spirit scaling reduced from 0.0025/0.015 to 0.002/0.012.
* {{AbilityIcon|Sticky Bomb}} T3 duration increased from 3s to 5s.
* {{AbilityIcon|Sticky Bomb}} T3 now grants +20% Fire Rate.
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* {{AbilityIcon|Exploding Uppercut}} T3 no longer grants +100% Ammo
* {{AbilityIcon|Exploding Uppercut}} T3 now also restores 20% of your Missing HP on enemy hero hit
* Fixed some bugs with {{AbilityIcon|Sticky Bomb}} tooltip
* {{AbilityIcon|Sticky Bomb}} stacks now diminish after 60 hits and 7 kills (rather than 100/10)
* {{AbilityIcon|Sticky Bomb}} now drops on the ground and continues counting down when dispelled
* {{AbilityIcon|Sticky Bomb}} can no longer be selfcast
* {{AbilityIcon|Sticky Bomb}} T2 increased from +70 Damage to +75
[[Street Brawl]]:
* {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} duration reduced from 11s to 7s
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Removed the ability to cancel and refund cooldown of {{AbilityIcon|Hyper Beam}} during casting delay
}}
{{Update history table/row
| update = {{Update link|December|30|2025}}
| changes =
* Stamina regeneration cooldown improved from 6s to 5.5s
* {{AbilityIcon|Sticky Bomb}} stacks now count for half for each stack after a certain threshold (100 on hit and 10 on kill)
* {{AbilityIcon|Sticky Bomb}} base damage increased from 70 to 80
* {{AbilityIcon|Sticky Bomb}} T2 increased from +60 to +70
}}
{{Update history table/row
| update = {{Update link|December|29|2025}}
| changes =
* Stamina increased from 2 to 3
* Stamina regeneration cooldown increased from 4.55s to 6s
* Bebop Health per boon increased from +46 to +52
* {{AbilityIcon|Sticky Bomb}} base damage reduced from 100 to 75
* {{AbilityIcon|Sticky Bomb}} T2 damage reduced from 63 to 60
* {{AbilityIcon|Sticky Bomb}} Spirit Scaling increased from 1.1 to 1.5
* {{AbilityIcon|Sticky Bomb}} per hero hit from 1.5% to 1% + 0.0025% Spirit Scaling
* {{AbilityIcon|Sticky Bomb}} per hero kill from 4% to 2.5% + 0.015% Spirit Scaling
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Health growth reduced from 54 to 46.
* {{AbilityIcon|Exploding Uppercut}} cooldown increased from 19s to 22s.
* {{AbilityIcon|Exploding Uppercut}} spirit scaling increased from 0.49 to 0.6.
* {{AbilityIcon|Sticky Bomb}} T3 changed from "On Attach: -30% Outgoing Damage for 5s" to "On Cast: +5 m/s for 3s". Multiple instances stack independently.
* {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} DPS reduced from 190 to 160.
* {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} T2 increased from +90 to +120.
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Weapon Range growth per boon increased from 1.2 to 1.5.
* Bullet damage growth per boon increased from 0.13 to 0.14.
* {{AbilityIcon|Exploding Uppercut}} cooldown reduced from 21s to 19s.
* {{AbilityIcon|Exploding Uppercut}} T1 increased from -10.5s to -11s.
* {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} cooldown reduced from 120s to 105s.
}}
{{Update history table/row
| update = {{Update link|August|18|2025}}
| changes =
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}}.
* No longer has +10% Base Bullet Resistance.
* Now has +0.3% Bullet Resistance per Boon.
* {{AbilityIcon|Exploding Uppercut}} T2 reduced from +50% Weapon Damage to +40%.
* {{AbilityIcon|Exploding Uppercut}} T2 duration reduced from 12s to 9s.
* {{AbilityIcon|Grapple Arm}} T1 reduced from +25% Weapon Damage to +20%.
* {{AbilityIcon|Grapple Arm}} T1 duration reduced from 10s to 6s.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|27|2025}}
| update = {{Update link|May|27|2025}}
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* {{AbilityIcon|Hyper Beam}}: Fixed damaging enemies through thin walls.
* {{AbilityIcon|Hyper Beam}}: Fixed damaging enemies through thin walls.
* {{Undocumented}} Hook renamed to {{AbilityIcon|Grapple Arm}}.
* {{Undocumented}} Hook renamed to {{AbilityIcon|Grapple Arm}}.
* {{Undocumented}} Hook no longer deals 10 spirit damage (2x spirit scaling).
* {{Undocumented}} {{AbilityIcon|Hyper Beam}} T3 lifesteal reduced from 80% to 65% and non-heroes from 25% to 20%.
* {{Undocumented}} {{AbilityIcon|Hyper Beam}} T3 lifesteal reduced from 80% to 65% and non-heroes from 25% to 20%.
}}
}}
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}}
}}


[[Category:Bebop|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]