Berserker: Difference between revisions

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Added Item Icons for the mentioned examples.
 
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{{Infobox item
{{Infobox item/auto|Berserker}}
| item_name = Berserker
| has_components = false
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}}% [[Bullet Resist]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_berserker_desc}}
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|WeaponPowerPerStack}}% [[Weapon Damage]] per [[Stack]]
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageToStack}} Damage taken to [[Stack]]
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack|Stacks]]
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageDuration}}s Duration
| has_iscomponentof = false
}}


'''Berserker''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|(Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants bonus [[Bullet Resist]]. Its passive effect causes heroes to gain stacking Weapon Damage as they take sustained damage. This damage bonus expires after a few seconds.
{{ItemSummary|{{#var:item_key_or_en}}}}
 
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


== Notes ==
== Notes ==
* Gaining new berserker stacks refreshes the duration of all already-existing berserker stacks. It is possible to maintain max stacks by continuing to take damage.
* Gaining new Berserker stacks refreshes the duration of all already-existing Berserker stacks. It is possible to maintain max stacks by continuing to take damage.
* Stacks are calculated before damage resistance effects such as Bullet Resist and Spirit Resist, but not Invulnerability.
* Stacks are calculated before damage resistance effects such as Bullet Resist and Spirit Resist, but not Invulnerability.
* For example, this means that it is still possible to gain stacks even with Metal Skin active.
* For example, this means that it is still possible to gain stacks even with {{ItemIcon|Metal Skin}} active.
* For example, this means that it is NOT possible to gain stacks with Ethereal Shift active.
* For example, this means that it is NOT possible to gain stacks with {{ItemIcon|Ethereal Shift}} active.


== Update history ==
== Update history ==
{{Main|Berserker/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}