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=== {{AbilityIcon|Blasted}} === '''Passively, If Billy melees an enemy unit he gets ammo, audio plays if Billy gets ammo with a light melee''' {| class="wikitable" |Refill Light |[[File:Punkgoat blasted refill light.mp3]] |} '''Audio plays if Billy gets ammo with a heavy melee''' {| class="wikitable" |Refill Heavy |[[File:Punkgoat blasted refill heavy.mp3]] |} '''This spell also has an active, briefly before casting the active, an audio plays''' {| class="wikitable" |Delay 01 |[[File:Punkgoat blasted cast delay 01.mp3]] |- |Delay 02 |[[File:Punkgoat blasted cast delay 02.mp3]] |- |Delay 03 |[[File:Punkgoat blasted cast delay 03.mp3]] |} '''Audio plays when casting the active''' {| class="wikitable" |Cast 01 |[[File:Punkgoat blasted cast 01.mp3]] |- |Cast 02 |[[File:Punkgoat blasted cast 02.mp3]] |- |Cast 03 |[[File:Punkgoat blasted cast 03.mp3]] |} '''Audio loops on Billy throughout the duration of the active''' {| class="wikitable" |Loop |[[File:Punkgoat blasted lp.mp3]] |} '''Audio plays when the active expires''' {| class="wikitable" |Expire |[[File:Punkgoat blasted expire.mp3]] |}
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