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=== {{AbilityIcon|Blasted}} === | === {{AbilityIcon|Blasted}} === | ||
'''Passively, If Billy melees an enemy unit he gets ammo, audio plays if Billy gets ammo with a light melee''' | |||
{| class="wikitable" | |||
|Refill Light | |||
| | |||
|} | |||
'''Audio plays if Billy gets ammo with a heavy melee''' | |||
{| class="wikitable" | |||
|Refill Heavy | |||
| | |||
|} | |||
'''This spell also has an active, briefly before casting the active, an audio plays''' | |||
{| class="wikitable" | |||
|Delay 01 | |||
| | |||
|- | |||
|Delay 02 | |||
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|- | |||
|Delay 03 | |||
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|} | |||
'''Audio plays when casting the active''' | |||
{| class="wikitable" | |||
|Cast 01 | |||
| | |||
|- | |||
|Cast 02 | |||
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|- | |||
|Cast 03 | |||
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|} | |||
'''Audio loops on Billy throughout the duration of the active''' | |||
{| class="wikitable" | |||
|Loop | |||
| | |||
|} | |||
'''Audio plays when the active expires''' | |||
{| class="wikitable" | |||
|Expire | |||
| | |||
|} | |||
=== {{AbilityIcon|Chain Gang}} === | === {{AbilityIcon|Chain Gang}} === | ||
{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||
[[Category:Billy]] | [[Category:Billy]] | ||