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Added changes from the 22/8/2025 update. |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|August|22|2025}} | |||
|changes = | |||
* Health regen increased from 2.5 to 3.0. | |||
* Health per boon reduced from 44 to 43. | |||
* {{AbilityIcon|Blasted}} bullet amp increased from 8% to 9%. | |||
* {{AbilityIcon|Blasted}} increased base health boost from 75 to 80 and reduced T3 health boost from +65 to +50. | |||
* {{AbilityIcon|Blasted}} reduced health boost spirit scaling from 0.9x to 0.8x. | |||
* {{AbilityIcon|Blasted}} base duration reduced from 8.5s to 8.0s and duration on heavy melee reduced from 5.0s to 4.5s. | |||
* {{AbilityIcon|Blasted}} cooldown reduced from 30s to 27s. | |||
* {{AbilityIcon|Blasted}} no longer gives bonus health from objectives. | |||
* {{AbilityIcon|Chain Gang}} time to break LOS increased by 0.1s. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|August|20|2025}} | | update = {{Update link|August|20|2025}} | ||