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{{HeroTabs}} | {{HeroTabs}} | ||
{{Update history table | {{Update history table | ||
| | {{Update history table/row | ||
| update = {{Update link|August|28|2025}} | |||
|changes = | |||
* {{AbilityIcon|Bashdown}} melee scaling increased from 1x to 1.1x | |||
* {{AbilityIcon|Bashdown}} spirit damage reduced from 40 to 35 and scaling reduced from 1.2x to 1.1x | |||
* {{AbilityIcon|Bashdown}} impact center is now slightly closer to {{HeroIcon|Billy}} | |||
* {{AbilityIcon|Chain Gang}} will snap slightly faster when target is out of LOS | |||
* {{AbilityIcon|Chain Gang}} pull consistency improved in complex terrain | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|August|22|2025}} | | update = {{Update link|August|22|2025}} | ||