Billy/Update historyGive feedback
< Billy
{{Update history table |- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 28, 2025 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Bashdown melee scaling increased from 1x to 1.1x
- Bashdown spirit damage reduced from 40 to 35 and scaling reduced from 1.2x to 1.1x
- Bashdown impact center is now slightly closer to Billy
- Chain Gang will snap slightly faster when target is out of LOS
- Chain Gang pull consistency improved in complex terrain
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 22, 2025 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Health regen increased from 2.5 to 3.0.
- Health per boon reduced from 44 to 43.
- Blasted bullet amp increased from 8% to 9%.
- Blasted increased base health boost from 75 to 80 and reduced T3 health boost from +65 to +50.
- Blasted reduced health boost spirit scaling from 0.9x to 0.8x.
- Blasted base duration reduced from 8.5s to 8.0s and duration on heavy melee reduced from 5.0s to 4.5s.
- Blasted cooldown reduced from 30s to 27s.
- Blasted no longer gives bonus health from objectives.
- Chain Gang time to break LOS increased by 0.1s.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 20, 2025 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Added to the game.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 8, 2025 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- (Undocumented) Added to the game files.
}}