Blood Tribute: Difference between revisions

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{{Infobox item
{{Infobox item
| item_name            = Blood Tribute
| item_name            = Blood Tribute
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% [[Spirit Resist]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health]] Regen
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health]] Regen
| has_active1          = true
| has_active1          = true
| active1_description  = {{#invoke:Lang|get_string|upgrade_blood_tribute_desc|item_name={{#var:item_key_or_en}}}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_blood_tribute_desc|item_name={{#var:item_key_or_en}}}}
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDrainedPerSecond}}/s Health Drain
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDrainedPerSecond}}/s Health Drain
| active1_stat2        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}}% [[Fire Rate]]
| active1_stat2        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]]
| active1_stat3        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StatusResistancePercent}}% [[Debuff Resist]]
| active1_stat3        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StatusResistancePercent}} [[Debuff Resist]]
| active1_stat4        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]]
| active1_stat4        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]]
| active1_stat5        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}}% [[Healing]] Reduction
| active1_stat5        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing]] Reduction
| sound1              = Blood tribute activate 01.mp3
| sound1              = Blood tribute activate 01.mp3
| sound2              = Blood tribute activated lp 01.mp3
| sound2              = Blood tribute activated lp 01.mp3