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The base attributes that are improved by Boons are: base [[Bullet Damage|bullet damage]], base [[Melee Damage|melee damage]], [[Spirit Power|spirit power]], and base [[health]]. Each hero gains unique amounts of base stats from their Boons. The differences in these boon profiles can dictate which heroes are more powerful in the early stages of a game and which heroes become powerful in the late game. Some heroes may have additional stats improved by Boons, such as [[Dynamo]]'s [[bullet resist]]. | The base attributes that are improved by Boons are: base [[Bullet Damage|bullet damage]], base [[Melee Damage|melee damage]], [[Spirit Power|spirit power]], and base [[health]]. Each hero gains unique amounts of base stats from their Boons. The differences in these boon profiles can dictate which heroes are more powerful in the early stages of a game and which heroes become powerful in the late game. Some heroes may have additional stats improved by Boons, such as [[Dynamo]]'s [[bullet resist]]. | ||
The maximum number of Boons is 32. | The maximum number of Boons is 32.{{clear}} | ||
== Boon Tables == | == Boon Tables == | ||
{{#invoke:LevelTables|write_multishot_stats}} | {{#invoke:LevelTables|write_multishot_stats}} | ||