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'''Levels''' in ''Deadlock'' | [[File:Level up.png|alt=Level up notification for 4,500 souls gathered. Rewards an ability point and a power increase.|thumb|Level up notification for 4,500 souls gathered. Rewards an '''Ability Point''' and a '''Power Increase'''.]] | ||
'''Levels''' in ''[[Deadlock]]'' signify how many total {{Souls}} [[Souls]] a hero has gathered. Levels increase a hero's power by granting rewards at specific souls-gathered thresholds. A hero's level is most appropriately referred to by the number of souls they have gathered, which is displayed at all times for all players. | |||
== Leveling Up == | == Leveling Up == | ||
'''Leveling up''' in ''Deadlock'' is based on a hero's total gathered souls. Level up rewards vary from level to level and are a mix of | '''Leveling up''' in ''Deadlock'' is based on a hero's total gathered souls. Level up rewards vary from level to level and are a mix of [[File:Ability_unlock_icon.png|24px]] '''Ability Unlocks''', [[File:Ability point unlock icon.png|24px]] '''Ability Points''', and [[File:Boon_icon.png|24px]] '''Boons (Power Increases)'''. The first three ability unlocks can only be used on non-ultimate abilities. When the fourth ability unlock is obtained at {{Souls|3k}} it can be used to learn the hero's ultimate ability. | ||
== | === Reward breakdown === | ||
All heroes level up at the same souls-gathered thresholds. The following table details the rewards given at each threshold. | All heroes level up at the same souls-gathered thresholds. The following table details the rewards given at each threshold. | ||
{| class="wikitable defaultcenter" style="text-align:center" | {| class="wikitable defaultcenter" style="text-align:center" | ||