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[[File:Level up.png|alt=Level up notification for 4,500 souls gathered. Rewards an ability point and a power increase.|thumb|Level up notification for 4,500 souls gathered. Rewards an '''Ability Point''' and a '''Power Increase'''.]] | |||
'''Levels''' in ''[[Deadlock]]'' signify how many total {{Souls}} [[Souls]] a hero has gathered. Levels increase a hero's power by granting rewards at specific souls-gathered thresholds. A hero's level is most appropriately referred to by the number of souls they have gathered, which is displayed at all times for all players. | '''Levels''' in ''[[Deadlock]]'' signify how many total {{Souls}} [[Souls]] a hero has gathered. Levels increase a hero's power by granting rewards at specific souls-gathered thresholds. A hero's level is most appropriately referred to by the number of souls they have gathered, which is displayed at all times for all players. | ||
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== Power Increase Tables == | == Power Increase Tables == | ||
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Weapons with multiple projectiles (Spreadshot): | Weapons with multiple projectiles (Spreadshot): | ||
* {{HeroIcon|Abrams}}: 9 pellets, 4.68/pellet, +0.32/pellet | * {{HeroIcon|Abrams}}: 9 pellets, 4.68/pellet, +0.32/pellet | ||