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Gammaton32 (talk | contribs) →Heroes: formatting |
Gammaton32 (talk | contribs) more counters and details |
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! Name !! Effect on Trigger | ! Name !! Effect on Trigger | ||
|- | |- | ||
| {{ItemIcon|Slowing Bullets}} || Movement Slow | | {{ItemIcon|Slowing Bullets}} || [[Movement Slow]] | ||
|- | |- | ||
| {{ItemIcon|Weighted Shots}} || Movement Slow | | {{ItemIcon|Weighted Shots}} || [[Movement Slow]] | ||
|- | |- | ||
| {{ItemIcon|Silencer}} || Silence | | {{ItemIcon|Silencer}} || [[Silence]] | ||
|- | |- | ||
| {{ItemIcon|Inhibitor}} || Damage Reduction and Healing Reduction | | {{ItemIcon|Inhibitor}} || Damage Reduction and [[Healing]] Reduction | ||
|- | |- | ||
| {{ItemIcon|Toxic Bullets}} || Bleed | | {{ItemIcon|Toxic Bullets}} || Bleed ([[Spirit Damage]] over time) | ||
|- | |- | ||
| {{ItemIcon|Spiritual Overflow}}* || Spirit | | {{ItemIcon|Spiritual Overflow}}* || [[Fire Rate]], [[Spirit Power]] and [[Ability Duration]] | ||
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==Counters== | ==Counters== | ||
Several items can mitigate or counter build-up effects: | Several items and abilities can mitigate or counter build-up effects: | ||
* Abilities that makes the player [[Status Effect#Invincibility|immune to damage]], such as {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}}. | |||
* {{ItemIcon|Dispel Magic}} removes any existing build-up applied to the player. | |||
* {{ItemIcon|Counterspell}} prevents build-up when activated. | |||
* Items providing debuff resist reduce the lingering duration of build-up as well as making already thiggered effect disappear quicker. | * Items providing debuff resist reduce the lingering duration of build-up as well as making already thiggered effect disappear quicker. | ||
** {{ItemIcon|Debuff Reducer}} and its upgrades {{ItemIcon|Spellbreaker}} and {{ItemIcon|Unstoppable}} | ** {{ItemIcon|Debuff Reducer}} and its upgrades {{ItemIcon|Spellbreaker}} and {{ItemIcon|Unstoppable}} | ||
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** {{ItemIcon|Weighted Shots}} | ** {{ItemIcon|Weighted Shots}} | ||
* {{ItemIcon|Plated Armor}} provides a chance to block bullet effects from incoming shots entirely, which includes any build-up effects. | * {{ItemIcon|Plated Armor}} provides a chance to block bullet effects from incoming shots entirely, which includes any build-up effects. | ||
* {{ItemIcon|Juggernaut}} | * Abilities and items that [[Status Effect#Disarm|disarm]] the enemy or reduce their [[fire rate]], such as {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Sand Blast}}, {{ItemIcon|Disarming Hex}} and {{ItemIcon|Juggernaut}}. | ||
Notes: | |||
* {{ItemIcon|Metal Skin}}, despite providing immunity to bullet damage, does not protect against build-up in any way; shots negated by Metal Skin still contribute their full build-up percentage. | |||
* {{ItemIcon|Return Fire}} does not build up effects against the attacker. | |||
{{Stats}} | {{Stats}} | ||