Bullet Damage: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) added alt fire stats |
Gammaton32 (talk | contribs) corrected alt fire scaling |
||
| Line 20: | Line 20: | ||
|{{PageRef|name=Viscous}} | |{{PageRef|name=Viscous}} | ||
|{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}} | |{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}} | ||
| + | | +0.36 | ||
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}+( | |{{#expr:{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}+(0.36*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}} | ||
|- | |- | ||
|{{PageRef|name=Yamato}} | |{{PageRef|name=Yamato}} | ||
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}} | |{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}} | ||
| +0. | | +0.154 | ||
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0. | |{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0.154*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}} | ||
|} | |} | ||
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}} | {{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}} | ||
{{Stats}} | {{Stats}} | ||