Bullet Damage: Difference between revisions

link
corrected and automated alt fire scaling
Line 19: Line 19:
| style="text-align: left" |{{PageRef|name=Shiv}}
| style="text-align: left" |{{PageRef|name=Shiv}}
|{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}
|{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}
| +0.165
| +{{#invoke:HeroData|get_hero_scalar|Shiv|Level|BulletDamage|no_template=true}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}+(0.165*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}+({{#invoke:HeroData|get_hero_scalar|Shiv|Level|BulletDamage|no_template=true}}*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|-
|-
| style="text-align: left" |{{PageRef|name=Viscous}}
| style="text-align: left" |{{PageRef|name=Viscous}}
|{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}
|{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}
| +0.36
| +{{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamageAltFire|no_template=true}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}+(0.36*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}+({{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamageAltFire|no_template=true}}*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}}
|-
|-
| style="text-align: left" |{{PageRef|name=Yamato}}
| style="text-align: left" |{{PageRef|name=Yamato}}
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}
| +0.154
| +{{#invoke:HeroData|get_hero_scalar|Yamato|Level|BulletDamageAltFire|no_template=true}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0.154*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+({{#invoke:HeroData|get_hero_scalar|Yamato|Level|BulletDamageAltFire|no_template=true}}*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|}
|}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}


{{Stats}}
{{Stats}}