Bullet Damage: Difference between revisions

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copied boon table
added alt fire stats
Line 6: Line 6:


{{#invoke:HeroDataArrays|heroBulletDamageTable}}
{{#invoke:HeroDataArrays|heroBulletDamageTable}}
 
{| class="wikitable sortable mw-collapsible"
|+Base Alt-Fire Bullet Damage Stats
!Hero
!Starting
!Added per Boon
!At Max Boon
|-
|{{PageRef|name=Shiv}}
|{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}
| +0.165
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}+(0.165*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|-
|{{PageRef|name=Viscous}}
|{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}
| +1.6
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}+(1.6*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}}
|-
|{{PageRef|name=Yamato}}
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}
| +0.7
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0.7*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}}
|}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}


{{Stats}}
{{Stats}}