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Gammaton32 (talk | contribs) corrected alt fire scaling |
Gammaton32 (talk | contribs) No edit summary |
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| Line 26: | Line 26: | ||
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}} | |{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}} | ||
| +0.154 | | +0.154 | ||
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0.154*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}} | |{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0.154*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}} | ||
|} | |} | ||
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}} | {{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}} | ||
{{Stats}} | {{Stats}} | ||