Bullet Damage: Difference between revisions

Jump to navigation Jump to search
corrected alt fire scaling
No edit summary
Line 26: Line 26:
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}
| +0.154
| +0.154
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0.154*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+(0.154*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|}
|}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}


{{Stats}}
{{Stats}}