Bullet Damage: Difference between revisions

removed reference to permanent buff and clarified weapon damage effect
Vergir (talk | contribs)
Merged the alt-fire table into the main bullet damage table (with help from vergir-bot LLM)
 
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* {{HeroIcon|Drifter}}'s spreadshot weapon has the exception of always dealing the same amount of damage to a target, regardless of how many bullets hit per shot.
* {{HeroIcon|Drifter}}'s spreadshot weapon has the exception of always dealing the same amount of damage to a target, regardless of how many bullets hit per shot.
{{#invoke:HeroDataArrays|heroBulletDamageTable}}
{{#invoke:HeroDataArrays|heroBulletDamageTable}}
{| class="wikitable sortable mw-collapsible" style="text-align: center"
|+Base Alt-Fire Bullet Damage Stats
!Hero
!Starting
!Added per Boon
!At Max Boon
|-
| style="text-align: left" |{{PageRef|name=Shiv}}
|{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}
| +{{#invoke:HeroData|get_hero_scalar|Shiv|Level|BulletDamageAltFire|no_template=true}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}+({{#invoke:HeroData|get_hero_scalar|Shiv|Level|BulletDamageAltFire|no_template=true}}*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|-
| style="text-align: left" |{{PageRef|name=Viscous}}
|{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}
| +{{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamageAltFire|no_template=true}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}+({{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamageAltFire|no_template=true}}*{{#invoke:SoulUnlock|get_max|PowerIncrease}})}}
|-
| style="text-align: left" |{{PageRef|name=Yamato}}
|{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}
| +{{#invoke:HeroData|get_hero_scalar|Yamato|Level|BulletDamageAltFire|no_template=true}}
|{{#expr:{{#invoke:HeroData|get_alt_fire_var|Yamato|BulletDamage}}+({{#invoke:HeroData|get_hero_scalar|Yamato|Level|BulletDamageAltFire|no_template=true}}*{{#invoke:SoulUnlock|get_max|PowerIncrease}})round1}}
|}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}
{{#invoke:LevelTables|write_power_increase_table|BulletDamage|title=Base Bullet Damage based on Boons}}


{{Stats}}
{{Stats}}