Editing Bullet LifestealGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{ | {{Otheruses|the stat|the item|Bullet Lifesteal (item)}} | ||
'''Bullet Lifesteal''' is a stat that causes a percentage of bullet damage dealt to be regained as health. | |||
==Stacking== | |||
Despite being presented in-game as +X% Bullet Lifesteal, different sources of bullet lifesteal stack multiplicatively, not additively. With <math>n</math> different sources of bullet lifesteal, total bullet lifesteal is given by: | |||
<math>BL_{Total} = 1 - \prod_{i=1}^n (1 - BL_i)</math> | |||
For example, with 10% Bullet Lifesteal from [[Crippling Headshot]] and 35% Bullet Lifesteal from [[Leech]], total bullet lifesteal is: | |||
<math>BL_{Total} = 1 - (1 - 0.10) \times (1 - 0.35) \approx 41%</math> | |||
== Sources of bullet lifesteal == | |||
{{#invoke:ItemsByStat|tablefy|BulletLifestealPercent|+X% Bullet Lifesteal|%}} | |||
In addition to the generic bullet lifesteal items listed above, [[Vampiric Burst]] provides +100% Bullet Lifesteal while its active ability is in effect. | |||