Bullet Resilience: Difference between revisions

TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
use dataprop over #replace itemdata
 
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{{Infobox item
{{Infobox item/auto|Bullet Resilience}}
|item_name            = Bullet Resilience
|item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]]
|passive1_description = {{#invoke:Lang|get_string|upgrade_improved_bullet_armor_desc|item_name={{#var:item_key_or_en}}}}
|passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|BulletResistBelowThreshold}} [[Bullet Resist]] (Conditional)
}}


'''Bullet Resilience''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[Vitality Item]] that gives [[Bullet Resist]]. When below 30% [[Health]], the user also gains extra bullet resist.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
== Notes ==
* While below {{DataProp|{{#var: item_key_or_en}}|HealthThreshold}}% health, Bullet Resilience provides one unified {{#expr: {{DataProp|{{#var: item_key_or_en}}|BulletResist}} + {{DataProp|{{#var: item_key_or_en}}|BulletResistBelowThreshold}}}}% [[Bullet Resist]] bonus. This is stronger than two {{DataProp|{{#var: item_key_or_en}}|BulletResist}}% + {{DataProp|{{#var: item_key_or_en}}|BulletResistBelowThreshold}}% bonuses which would only be worth {{#expr: (1 - (1 - {{DataProp|{{#var: item_key_or_en}}|BulletResist}} / 100) * (1 - {{DataProp|{{#var: item_key_or_en}}|BulletResistBelowThreshold}} / 100)) * 100 round 1}}% due to [[Damage_Resistance#Calculation|resistance multiplication]].


== Update history ==
== Update history ==
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== Trivia ==
== Trivia ==
* This item was previously named '''Improved Bullet Armor'''.


* This item was previously named '''Improved Bullet Armor'''.
== Navigation ==
{{Item_Navbox}}
{{Item Navbox}}
[[Category:Items]]