Bullet Resilience: Difference between revisionsGive feedback
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{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | |||
* While below {{DataProp|{{#var: item_key_or_en}}|HealthThreshold}}% health, Bullet Resilience provides one unified {{#expr: {{DataProp|{{#var: item_key_or_en}}|BulletResist}} + {{DataProp|{{#var: item_key_or_en}}|BulletResistBelowThreshold}}}}% [[Bullet Resist]] bonus. This is stronger than two {{DataProp|{{#var: item_key_or_en}}|BulletResist}}% + {{DataProp|{{#var: item_key_or_en}}|BulletResistBelowThreshold}}% bonuses which would only be worth {{#expr: (1 - (1 - {{DataProp|{{#var: item_key_or_en}}|BulletResist}} / 100) * (1 - {{DataProp|{{#var: item_key_or_en}}|BulletResistBelowThreshold}} / 100)) * 100 round 1}}% due to [[Damage_Resistance#Calculation|resistance multiplication]]. | |||
== Update history == | == Update history == | ||
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* This item was previously named '''Improved Bullet Armor'''. | * This item was previously named '''Improved Bullet Armor'''. | ||
== Navigation == | |||
{{Item Navbox}} | {{Item Navbox}} | ||