Cadence: Difference between revisions

m Updated Trivia section, Cadence can now be loaded into game via console. Tested in build 5578 (09/05/2025 OCE). NOTE: only her abilities are loaded not player model.
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{{Unreleased}}{{Infobox hero
{{HeroTabs}}
{{Removed content}}
{{Infobox hero
| key = hero_cadence
| key = hero_cadence
| card = Cadence card.png
}}{{Quotation|[[Kelvin]]|You have many talents, Cadence. Combat is not one of them.
| no_bullet_resist = true
| release_date = Unreleased
| no_spirit_resist = true
| no_sprint = true
| no_summary = true
| no_voice_actor = true
| no_quotes = true
| no_codenames = true
| max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|}}{{PI|}}
| bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|}}{{PI|}}
| light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|}}{{PI|}}
| heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|}}{{PI|}}
}}
}}
'''Cadence''' is an unreleased [[Hero]] in ''[[Deadlock]]''. She is an [[Ixia|Ixian]] woman and the lead singer of the jazz band '''Cadence and the Requiem Boys'''.


'''Cadence''' is an unreleased [[Hero]] in ''[[Deadlock]]''. She is an [[Ixia|Ixian]] woman and the lead singer of the jazz band '''Cadence and the Requiem Boys'''.
== Weapon ==
{{WeaponCard|key=hero_cadence}}


== Abilities ==
== Abilities ==
Cadence has music-based abilities.
<!-- {{AbilitySection}} cannot be used here: hero_cadence is absent from
    Data:AbilityCards.json (Deadbot only builds ability cards for roster
    heroes). Stats below are hand-written from ItemData-verified values and
    can be swapped to {{DataProp|<Ability>|<Prop>}} if that changes.
    Description typos are verbatim from Data:Lang_en.json - do not "fix". -->
''Cadence is an unreleased hero. The following values are datamined and subject to change.''
 
=== Anthem ===
[[File:Anthem.png|64px|link=]] Cooldown: 37s · Duration: 8s · Radius: 12m · Fire Rate Bonus: up to 100% · Extra Large Clip: 25 · Cast: 0.75s
{{#invoke:Lang|get_string|cadence_ability_anthem_desc}}
 
=== Silence Contraptions ===
[[File:Silence Contraptions.png|64px|link=]] Cooldown: 42s · Duration: 6s · Dash Distance: 8m · Debuff Duration: 2s · Cast: 0.25s
{{#invoke:Lang|get_string|cadence_ability_silencecontraptions_desc}}
 
=== Lullaby ===
[[File:Lullaby.png|64px|link=]] Cooldown: 48s · Duration: 6s · Radius: 12m · Minimum Sleep: 2s · Wake Delay: 0.25s · Bonus Health Regen: 15 · Cast: 0.25s
{{#invoke:Lang|get_string|cadence_ability_lullaby_desc}}


* '''Anthem:''' Burst into an inspiring song! You and any ally that comes within range get an instant reload with an extra large clip, and have a Fire Rate bonus that increases until the song ends.
=== Crescendo ===
* '''Silence Contraptions:''' Disarm yourself and perform a long-range dash melee attack. For the duration of the song, you remain disarmed and your melee abilities apply a debuff that disarms and EMP's enemy targets.
[[File:Crescendo.png|64px|link=]] Cooldown: 95s · Channel: 3s · Radius: 12m · Damage: 120 · Bullet Resist: −20% (vulnerability) · Debuff Duration: 6s · Cast: 0.5s
* '''Lullaby:''' Lull your foes to sleep! Any enemy that comes in range of Cadence sleeps until woken by damage, Cadence goes out of range, or the song ends. Cadence has bonus regeneration while singing.
{{#invoke:Lang|get_string|cadence_ability_crescendo_desc}}
* '''Crescendo''' (Ultimate): Encase nearby enemies in glass in an increasing range over a short duration. Cadence then breaks the glass with her powerful voice, breaking any shields on the them, damaging them, and giving them massive bullet vulnerability for a duraiton after.


== Weapon ==
The bullet vulnerability is tracked by its own status icon,
{{WeaponCard|key=hero_cadence}}
[[File:Modifier cadence crescendo.png|20px|link=]] <code>modifier_cadence_crescendo</code>.
 
=== Grand Finale (cut) ===
An unbound fifth ability, <code>ability</code> key <code>cadence_ability_grandfinale</code>,
remains in the game files. It is not bound in Cadence's <code>m_mapBoundAbilities</code>,
and Crescendo appears to have replaced it as her Ultimate: the two share an icon
(<code>cadence_ability_4.psd</code>) and an identical 95s cooldown.
 
The ability was developed further than data alone suggests. Cadence's only shipped
model is a prop built for it:
 
models/heroes_staging/cadence/cadence_grandfinale_stage_piece.vmdl_c
 
This matches the ability's stage-summoning parameters below.
 
Cooldown: 95s · Stage Radius: 15m · Stage Duration: 12s · Radius: 12m ·
Explosive Damage: 120 · Build-Up Max Damage: 150 (300 vs non-heroes) ·
Build-Up Duration: 10s · Fire Rate Bonus: 30%


== Background ==
== Backstory ==


=== Lore ===
=== Lore ===
Line 74: Line 99:
== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Cadence temp model.png|Model
File:Cadence temp model.png|Cadence model
File:Cadence MM.png|Minimap icon
File:Cadence MM.png|Cadence icon
File:Cadence leak 1.png|Leaked Cadence visual novel art
File:Cadence leak 2.png|Leaked Cadence visual novel art
</gallery>
</gallery>


== Trivia ==
== Trivia ==


* Cadence's current character model is adapted from [[Neon Prime|''Neon Prime's'']] '''Sumo'''. She is a large woman wearing a viking helmet, based on the [[wikipedia:It_ain't_over_till_the_fat_lady_sings|"fat lady"]] opera singer stereotype. She currently doesn't have animations.
* Cadence's model was a modified version of [[Neon Prime|''Neon Prime's'']] '''Sumo''', a predecessor of {{HeroIcon|Dynamo}}, wearing a viking helmet, likely based on the [[wikipedia:It_ain't_over_till_the_fat_lady_sings|"fat lady"]] opera singer stereotype.
* Two of Cadence's abilities use music from ''[https://www.youtube.com/watch?v=c5w68Z-oX30 Cara Mia Addio]'', the "turret opera" song from the end credits of ''Portal 2''.
** The viking helmet's model appears to be a combination of the meshes for the ''Team Fortress 2'' items [https://wiki.teamfortress.com/wiki/Tyrant%27s_Helm Tyrant's Helm] and [https://wiki.teamfortress.com/wiki/Viking_Braider Viking Braider], with the latter edited to resemble braided hair behind the head.
* Cadence's placeholder minimap icon uses an image of the ''Neon Prime'' version of [[Haze]].
* Cadence's placeholder minimap icon uses an image of the ''Neon Prime'' version of {{HeroIcon|Haze}}.
* Players can access Cadence in Hero Sandbox by '''activating console via F7''' and typing '''"selecthero hero_cadence"'''
* Two work-in-progress images of Cadence in Ivy's visual novel, with a new Ixian design, were leaked on a livestream in February 2025.
[[File:Cadence lullaby music.mp3|thumb|Neon Prime's Main Menu Music, as heard in Cadence's Lullaby ability]]
* Cadence's '''Lullaby''' and '''Crecendo''' abilities originally used music from ''[https://www.youtube.com/watch?v=c5w68Z-oX30 Cara Mia Addio]'', the "turret opera" song from the end credits of ''Portal 2''.
** At one point, '''Lullaby'''<nowiki/>'s music was changed to the Main Menu music for Neon Prime with '''Anthem''' receiving the former's old song.
* Cadence and The Requiem Boys are promoted in a theater in the [[The Cursed Apple|Cursed Apple]].


== References ==
== References ==
<references/>{{Development History}}{{Hero Navbox}}
<references/>
[[Category:Heroes]]
 
[[Category:Cadence]]
== Navigation ==
[[Category:Unused Heroes]]
{{Development History}}
[[Category:Unreleased content]]
{{Hero Navbox}}