Cadence: Difference between revisions

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== Abilities ==
== Abilities ==
<!--''Stats below are from the disabled hero and are not rendered by
<!-- {{AbilitySection}} cannot be used here: hero_cadence is absent from
{{tl|AbilitySection}}, as <code>hero_cadence</code> is absent from
    Data:AbilityCards.json (Deadbot only builds ability cards for roster
<code>Data:AbilityCards.json</code> Also I do have the Ability icons.''-->
    heroes). Stats below are hand-written from ItemData-verified values and
    can be swapped to {{DataProp|<Ability>|<Prop>}} if that changes.
    Description typos are verbatim from Data:Lang_en.json - do not "fix". -->
''Cadence is an unreleased hero. The following values are datamined and subject to change.''


=== Anthem ===
=== Anthem ===
 
[[File:Anthem.png|64px|link=]] Cooldown: 37s · Duration: 8s · Radius: 12m · Fire Rate Bonus: up to 100% · Extra Large Clip: 25 · Cast: 0.75s
Cooldown: 37s · Duration: 8s · Radius: 12m · Fire Rate Bonus: up to 100% · Extra Large Clip: 25 · Cast: 0.75s
{{#invoke:Lang|get_string|cadence_ability_anthem_desc}}
{{#invoke:Lang|get_string|cadence_ability_anthem_desc}}


=== Silence Contraptions ===
=== Silence Contraptions ===
Cooldown: 42s · Duration: 6s · Dash Distance: 8m · Debuff Duration: 2s · Cast: 0.25s
[[File:Silence Contraptions.png|64px|link=]] Cooldown: 42s · Duration: 6s · Dash Distance: 8m · Debuff Duration: 2s · Cast: 0.25s
{{#invoke:Lang|get_string|cadence_ability_silencecontraptions_desc}}
{{#invoke:Lang|get_string|cadence_ability_silencecontraptions_desc}}


=== Lullaby ===
=== Lullaby ===
Cooldown: 48s · Duration: 6s · Radius: 12m · Minimum Sleep: 2s · Wake Delay: 0.25s · Bonus Health Regen: 15 · Cast: 0.25s
[[File:Lullaby.png|64px|link=]] Cooldown: 48s · Duration: 6s · Radius: 12m · Minimum Sleep: 2s · Wake Delay: 0.25s · Bonus Health Regen: 15 · Cast: 0.25s
{{#invoke:Lang|get_string|cadence_ability_lullaby_desc}}
{{#invoke:Lang|get_string|cadence_ability_lullaby_desc}}


=== Crescendo ===
=== Crescendo ===
Cooldown: 95s · Channel: 3s · Radius: 12m · Damage: 120 · Bullet Resist: −20% (vulnerability) · Debuff Duration: 6s · Cast: 0.5s
[[File:Crescendo.png|64px|link=]] Cooldown: 95s · Channel: 3s · Radius: 12m · Damage: 120 · Bullet Resist: −20% (vulnerability) · Debuff Duration: 6s · Cast: 0.5s
{{#invoke:Lang|get_string|cadence_ability_crescendo_desc}}
{{#invoke:Lang|get_string|cadence_ability_crescendo_desc}}
The bullet vulnerability is tracked by its own status icon,
[[File:Modifier cadence crescendo.png|20px|link=]] <code>modifier_cadence_crescendo</code>.


=== Grand Finale (cut) ===
=== Grand Finale (cut) ===
An unbound fifth ability, <code>cadence_ability_grandfinale</code>, remains in the
An unbound fifth ability, <code>ability</code> key <code>cadence_ability_grandfinale</code>,
game files. It is not bound in Cadence's <code>m_mapBoundAbilities</code> and shares
remains in the game files. It is not bound in Cadence's <code>m_mapBoundAbilities</code>,
its icon (<code>cadence_ability_4.psd</code>) with Crescendo, indicating Crescendo
and Crescendo appears to have replaced it as her Ultimate: the two share an icon
replaced it as her Ultimate.
(<code>cadence_ability_4.psd</code>) and an identical 95s cooldown.
 
The ability was developed further than data alone suggests. Cadence's only shipped
model is a prop built for it:
 
models/heroes_staging/cadence/cadence_grandfinale_stage_piece.vmdl_c
 
This matches the ability's stage-summoning parameters below.


Cooldown: 95s · Stage Radius: 15m · Stage Duration: 12s · Radius: 12m ·
Cooldown: 95s · Stage Radius: 15m · Stage Duration: 12s · Radius: 12m ·