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{{HeroTabs}} | {{HeroTabs}} | ||
This page documents the full update history for {{HeroIcon|Calico}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* {{AbilityIcon|Ava}} T2 reduced from +45% Move Speed to +40%. | |||
* {{AbilityIcon|Ava}} T3 reduced from +20% damage amp to +18%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} melee resist debuff now stacks additively. | |||
* {{AbilityIcon|Gloom Bombs}} T2 increased from -5% Melee Resist for 5s to -6% for 6s. | |||
* {{AbilityIcon|Gloom Bombs}} melee resist now applies on impact rather than explosion. | |||
* {{AbilityIcon|Return to Shadows}} damage increased from 140 to 150. | |||
* {{AbilityIcon|Return to Shadows}} T2 damage increased from +65 to +75. | |||
* {{AbilityIcon|Return to Shadows}} T3 heal increased from 350 to 450. | |||
* {{AbilityIcon|Return to Shadows}} cooldown increased from 100s to 115s. (Global ult change) | |||
* {{AbilityIcon|Return to Shadows}} T1 reduced from -25s Cooldown to -20s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|25|2026}} | |||
| changes = | |||
* {{AbilityIcon|Leaping Slash}} base damage increased from 50 to 60. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* {{AbilityIcon|Leaping Slash}} scaling reduced from 1.2 to 0.8. | |||
* {{AbilityIcon|Leaping Slash}} cooldown increased from 11s to 13s. | |||
* {{AbilityIcon|Leaping Slash}} T2 reduced from "+225s within 4s" to "+200 within 3s". | |||
* {{AbilityIcon|Ava}} is no longer disabled by damage over time abilities (same as zipline rules) | |||
* {{AbilityIcon|Return to Shadows}} move speed reduced from 30% to 20%. | |||
* {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* Move speed reduced from 7.2 to 6.8. | |||
* Fixed {{AbilityIcon|Gloom Bombs}} T2 giving an extra +15 flat bonus (released a couple days ago). | |||
* {{AbilityIcon|Leaping Slash}} scaling reduced from 1.5 to 1.2. | |||
* {{AbilityIcon|Leaping Slash}} T2 reduced from 300 Souls to 225. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Bullets no longer have gravity. | |||
* Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots. | |||
* {{AbilityIcon|Gloom Bombs}} changed so the first grenade always lands in the middle. | |||
* {{AbilityIcon|Gloom Bombs}} projectile sticky radius increased from 10 to 15. | |||
* {{AbilityIcon|Gloom Bombs}} cast delay reduced from 0.15s to 0.1s. | |||
* {{AbilityIcon|Gloom Bombs}} T2 changed from +16.2 damage to +75 bonus damage vs barriers. | |||
* {{AbilityIcon|Leaping Slash}} improved targeting of dash to end early if near enemy heroes. | |||
* {{AbilityIcon|Leaping Slash}} can now dash vertically, even while on the ground. | |||
* {{AbilityIcon|Leaping Slash}} T2 changed from +40 damage to +300 souls on hero kill. | |||
* {{AbilityIcon|Leaping Slash}} T3 changed from -50% CDR on hit to -50% CDR and +60 damage. | |||
* {{AbilityIcon|Leaping Slash}} radius reduced from 4.5m to 4m. | |||
* {{AbilityIcon|Ava}} can no longer manipulate movement if meleeing while midair. | |||
* {{AbilityIcon|Ava}} now uses healthbar modifier style for duration. | |||
* {{AbilityIcon|Ava}} fixed camera not being centered around {{AbilityIcon|Ava}}. | |||
* {{AbilityIcon|Ava}} melee attack delay reduced from 0.4s to 0.0s. | |||
* {{AbilityIcon|Ava}} melee attack cooldown increased from 0.75 to 0.85. | |||
* {{AbilityIcon|Ava}} melee attack now goes the way you are looking. | |||
* {{AbilityIcon|Ava}} now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage. | |||
* {{AbilityIcon|Ava}} now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration. | |||
* {{AbilityIcon|Ava}} cooldown reduced from 45s to 30s. | |||
* {{AbilityIcon|Ava}} duration reduced from 16s to 15s. | |||
* {{AbilityIcon|Ava}} T1 duration increased from +14s to 15s. | |||
* {{AbilityIcon|Ava}} T2 changed from +45% Speed to +45% Speed and +15 Health Regen. | |||
* {{AbilityIcon|Ava}} T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s. | |||
* {{AbilityIcon|Return to Shadows|l1=Return To Shadows}} now allows for some vertical flight movement during channel. | |||
* {{AbilityIcon|Return to Shadows|l1=Return To Shadows}} now has new channel bar. | |||
* {{AbilityIcon|Return to Shadows}} T2 reduced from 67.5 Damage to 65. | |||
* {{AbilityIcon|Return to Shadows}} T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
[[Street Brawl]]: | |||
* {{AbilityIcon|Return to Shadows}} cooldown reduced from 90s to 60s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Clip size increased from 10 to 12. | |||
* Reload time increased from 2.5s to 2.6s. | |||
* {{AbilityIcon|Gloom Bombs}} cooldown increased from 12s to 14s. | |||
* {{AbilityIcon|Return To Shadows}} T3 Damage Amp reduced from +24% to +18%. | |||
* {{AbilityIcon|Return To Shadows}} T3 duration increased from 5s to 6s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} cooldown increased from 10s to 12s. | |||
* {{AbilityIcon|Gloom Bombs}} base damage from 55 to 45. | |||
* {{AbilityIcon|Gloom Bombs}} spirit scaling reduced from 0.74 to 0.64. | |||
* {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%. | |||
* {{AbilityIcon|Ava}} no longer replenishes stamina on usage. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Base bullet damage increased from 1.9 to 2.0 | |||
* {{AbilityIcon|Gloom Bombs}} radius increased from 2.5m to 3m | |||
* {{AbilityIcon|Ava}} duration increased from 14s to 16s | |||
* {{AbilityIcon|Leaping Slash}} height increased from 1.5m to 2.5m | |||
* {{AbilityIcon|Return to Shadows}} cooldown reduced from 100s to 90s | |||
* {{AbilityIcon|Return to Shadows}} radius increased from 7m to 7.5m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} T3 increased from +2 Bombs to +3. | |||
* {{AbilityIcon|Leaping Slash}} melee damage scaling increased from 1.3 to 1.5. | |||
* {{AbilityIcon|Leaping Slash}} heal spirit scaling increased from 1.2 to 1.4. | |||
* {{AbilityIcon|Ava}} T3 increased from -15s Cooldown to -20s. | |||
* {{AbilityIcon|Ava}} T3 increased from +25 Health Regen to +35. | |||
* {{AbilityIcon|Return to Shadows}} cooldown reduced from 110s to 100s. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|June|17|2025}} | | update = {{Update link|June|17|2025}} | ||
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| update = {{Update link|January|17|2025}} | | update = {{Update link|January|17|2025}} | ||
| changes = | | changes = | ||
* Added | * Added to the main gamemode. | ||
* {{Undocumented}} Sekhmet's Spirit reworked into {{AbilityIcon|Gloom Bombs}}. | * {{Undocumented}} Sekhmet's Spirit reworked into {{AbilityIcon|Gloom Bombs}}. | ||
* {{Undocumented}} Pounce reworked into {{AbilityIcon|Leaping Slash}}. | * {{Undocumented}} Pounce reworked into {{AbilityIcon|Leaping Slash}}. | ||
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}} | }} | ||
[[Category:Calico]] | [[Category:Calico|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||