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{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Calico}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* {{AbilityIcon|Ava}} T2 reduced from +45% Move Speed to +40%. | |||
* {{AbilityIcon|Ava}} T3 reduced from +20% damage amp to +18%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} melee resist debuff now stacks additively. | |||
* {{AbilityIcon|Gloom Bombs}} T2 increased from -5% Melee Resist for 5s to -6% for 6s. | |||
* {{AbilityIcon|Gloom Bombs}} melee resist now applies on impact rather than explosion. | |||
* {{AbilityIcon|Return to Shadows}} damage increased from 140 to 150. | |||
* {{AbilityIcon|Return to Shadows}} T2 damage increased from +65 to +75. | |||
* {{AbilityIcon|Return to Shadows}} T3 heal increased from 350 to 450. | |||
* {{AbilityIcon|Return to Shadows}} cooldown increased from 100s to 115s. (Global ult change) | |||
* {{AbilityIcon|Return to Shadows}} T1 reduced from -25s Cooldown to -20s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|25|2026}} | |||
| changes = | |||
* {{AbilityIcon|Leaping Slash}} base damage increased from 50 to 60. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* {{AbilityIcon|Leaping Slash}} scaling reduced from 1.2 to 0.8. | |||
* {{AbilityIcon|Leaping Slash}} cooldown increased from 11s to 13s. | |||
* {{AbilityIcon|Leaping Slash}} T2 reduced from "+225s within 4s" to "+200 within 3s". | |||
* {{AbilityIcon|Ava}} is no longer disabled by damage over time abilities (same as zipline rules) | |||
* {{AbilityIcon|Return to Shadows}} move speed reduced from 30% to 20%. | |||
* {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* Move speed reduced from 7.2 to 6.8. | |||
* Fixed {{AbilityIcon|Gloom Bombs}} T2 giving an extra +15 flat bonus (released a couple days ago). | |||
* {{AbilityIcon|Leaping Slash}} scaling reduced from 1.5 to 1.2. | |||
* {{AbilityIcon|Leaping Slash}} T2 reduced from 300 Souls to 225. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Bullets no longer have gravity. | |||
* Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots. | |||
* {{AbilityIcon|Gloom Bombs}} changed so the first grenade always lands in the middle. | |||
* {{AbilityIcon|Gloom Bombs}} projectile sticky radius increased from 10 to 15. | |||
* {{AbilityIcon|Gloom Bombs}} cast delay reduced from 0.15s to 0.1s. | |||
* {{AbilityIcon|Gloom Bombs}} T2 changed from +16.2 damage to +75 bonus damage vs barriers. | |||
* {{AbilityIcon|Leaping Slash}} improved targeting of dash to end early if near enemy heroes. | |||
* {{AbilityIcon|Leaping Slash}} can now dash vertically, even while on the ground. | |||
* {{AbilityIcon|Leaping Slash}} T2 changed from +40 damage to +300 souls on hero kill. | |||
* {{AbilityIcon|Leaping Slash}} T3 changed from -50% CDR on hit to -50% CDR and +60 damage. | |||
* {{AbilityIcon|Leaping Slash}} radius reduced from 4.5m to 4m. | |||
* {{AbilityIcon|Ava}} can no longer manipulate movement if meleeing while midair. | |||
* {{AbilityIcon|Ava}} now uses healthbar modifier style for duration. | |||
* {{AbilityIcon|Ava}} fixed camera not being centered around {{AbilityIcon|Ava}}. | |||
* {{AbilityIcon|Ava}} melee attack delay reduced from 0.4s to 0.0s. | |||
* {{AbilityIcon|Ava}} melee attack cooldown increased from 0.75 to 0.85. | |||
* {{AbilityIcon|Ava}} melee attack now goes the way you are looking. | |||
* {{AbilityIcon|Ava}} now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage. | |||
* {{AbilityIcon|Ava}} now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration. | |||
* {{AbilityIcon|Ava}} cooldown reduced from 45s to 30s. | |||
* {{AbilityIcon|Ava}} duration reduced from 16s to 15s. | |||
* {{AbilityIcon|Ava}} T1 duration increased from +14s to 15s. | |||
* {{AbilityIcon|Ava}} T2 changed from +45% Speed to +45% Speed and +15 Health Regen. | |||
* {{AbilityIcon|Ava}} T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s. | |||
* {{AbilityIcon|Return to Shadows|l1=Return To Shadows}} now allows for some vertical flight movement during channel. | |||
* {{AbilityIcon|Return to Shadows|l1=Return To Shadows}} now has new channel bar. | |||
* {{AbilityIcon|Return to Shadows}} T2 reduced from 67.5 Damage to 65. | |||
* {{AbilityIcon|Return to Shadows}} T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
[[Street Brawl]]: | |||
* {{AbilityIcon|Return to Shadows}} cooldown reduced from 90s to 60s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Clip size increased from 10 to 12. | |||
* Reload time increased from 2.5s to 2.6s. | |||
* {{AbilityIcon|Gloom Bombs}} cooldown increased from 12s to 14s. | |||
* {{AbilityIcon|Return To Shadows}} T3 Damage Amp reduced from +24% to +18%. | |||
* {{AbilityIcon|Return To Shadows}} T3 duration increased from 5s to 6s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} cooldown increased from 10s to 12s. | |||
* {{AbilityIcon|Gloom Bombs}} base damage from 55 to 45. | |||
* {{AbilityIcon|Gloom Bombs}} spirit scaling reduced from 0.74 to 0.64. | |||
* {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%. | |||
* {{AbilityIcon|Ava}} no longer replenishes stamina on usage. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Base bullet damage increased from 1.9 to 2.0 | |||
* {{AbilityIcon|Gloom Bombs}} radius increased from 2.5m to 3m | |||
* {{AbilityIcon|Ava}} duration increased from 14s to 16s | |||
* {{AbilityIcon|Leaping Slash}} height increased from 1.5m to 2.5m | |||
* {{AbilityIcon|Return to Shadows}} cooldown reduced from 100s to 90s | |||
* {{AbilityIcon|Return to Shadows}} radius increased from 7m to 7.5m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} T3 increased from +2 Bombs to +3. | |||
* {{AbilityIcon|Leaping Slash}} melee damage scaling increased from 1.3 to 1.5. | |||
* {{AbilityIcon|Leaping Slash}} heal spirit scaling increased from 1.2 to 1.4. | |||
* {{AbilityIcon|Ava}} T3 increased from -15s Cooldown to -20s. | |||
* {{AbilityIcon|Ava}} T3 increased from +25 Health Regen to +35. | |||
* {{AbilityIcon|Return to Shadows}} cooldown reduced from 110s to 100s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|17|2025}} | |||
| changes = | |||
* {{AbilityIcon|Ava}} no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them. | |||
* Base Health reduced from 700 to 650. | |||
* Base Health Growth reduced by 13%. | |||
* {{AbilityIcon|Leaping Slash}} melee multiplier has been reduced from 1.6 to 1.3. | |||
* {{AbilityIcon|Return to Shadows}} T3 reduced from +30% Amp to +24%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|27|2025}} | |||
| changes = | |||
* Ammo increased from 9 to 10. | |||
* {{AbilityIcon|Ava}} self slow on damage duration increased from 1.5s to 2s. | |||
* {{AbilityIcon|Ava}} self slow on damage increased from -50% to -65%. | |||
* {{AbilityIcon|Ava}} duration reduced from 15s to 14s. | |||
* {{AbilityIcon|Ava}} T1 duration reduced from +20s to +14s. | |||
* {{AbilityIcon|Ava}} recent damage window increased from 5s to 6s. | |||
* Fixed {{ItemIcon|Curse}} and stuns not interrupting {{AbilityIcon|Ava}} (similar to {{AbilityIcon|Ice Path}} and {{AbilityIcon|Flame Dash}}). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* Remastered several characters' weapon fire sounds using the new feature set ({{HeroIcon|Wraith}}, {{HeroIcon|Dynamo}}, {{HeroIcon|Calico}}, and {{HeroIcon|Abrams}}). | |||
* {{AbilityIcon|Leaping Slash}}: Fixed animation getting stuck when stunned during the ability cast. | |||
* {{Undocumented}} Gun damage reduced from 1.98 to 1.9. | |||
* {{Undocumented}} {{AbilityIcon|Leaping Slash}} T1 heal reduced from +30 to +25. | |||
* {{Undocumented}} {{AbilityIcon|Ava}} T3 health regen reduced from 30 to 25. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|17|2025}} | |||
| changes = | |||
* Base ammo reduced from 12 to 9. | |||
* Gun damage growth reduced by 25%. | |||
* {{AbilityIcon|Gloom Bombs}} T1 and T2 swapped. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|4|2025}} | |||
| changes = | |||
* Health growth per boon reduced from 41 to 34. | |||
* {{AbilityIcon|Leaping Slash}} Heal reduced from 50 to 40. | |||
* {{AbilityIcon|Leaping Slash}} Heal Spirit Scaling reduced from 1.6 to 1.1. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|25|2025}} | |||
| changes = | |||
* {{AbilityIcon|Gloom Bombs}} now has updated vfx. | |||
* {{AbilityIcon|Leaping Slash}} now has updated vfx. | |||
* Updated Neutral Soul Orbs location while controlling {{AbilityIcon|Ava}}. | |||
* {{AbilityIcon|Return to Shadows}} now has updated vfx. | |||
* Fix {{AbilityIcon|Return to Shadows}} not breaking boxes on its damage portions. | |||
* Updated vo - largely remastering pass, but some new content including lines to match her updated kit. | |||
* Added new {{AbilityIcon|Ava}} run and jump animations. | |||
* New simulation on cat tail. New upwards and downwards animation. | |||
* New {{HeroIcon|Calico}} slide animation. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = February 11 | | update = {{Update link|February|11|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Leaping Slash}} T2 damage decreased from +75 to +60 | * {{AbilityIcon|Leaping Slash}} T2 damage decreased from +75 to +60. | ||
* {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s | * {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s. | ||
* {{AbilityIcon|Return to Shadows}} speed reduced from +50% to +30% | * {{AbilityIcon|Return to Shadows}} speed reduced from +50% to +30%. | ||
* {{AbilityIcon|Return to Shadows}} T2 now also grants +20% speed | * {{AbilityIcon|Return to Shadows}} T2 now also grants +20% speed. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = January 27 | | update = {{Update link|January|27|2025}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Gloom Bombs}} now has updated impact SFX | * {{AbilityIcon|Gloom Bombs}} now has updated impact SFX. | ||
* {{AbilityIcon|Gloom Bombs}} now has an arming effect for when they are about to detonate | * {{AbilityIcon|Gloom Bombs}} now has an arming effect for when they are about to detonate. | ||
* {{AbilityIcon|Leaping Slash}} only heals when hitting heroes | * {{AbilityIcon|Leaping Slash}} only heals when hitting heroes. | ||
* {{AbilityIcon|Leaping Slash}} fixed VFX to match the damage area more accurately | * {{AbilityIcon|Leaping Slash}} fixed VFX to match the damage area more accurately. | ||
* {{AbilityIcon|Leaping Slash}} updated to break breakables in the area | * {{AbilityIcon|Leaping Slash}} updated to break breakables in the area. | ||
* {{AbilityIcon|Leaping Slash}} fixed a bug where calico's slash would deal no damage near walls | * {{AbilityIcon|Leaping Slash}} fixed a bug where calico's slash would deal no damage near walls. | ||
* {{AbilityIcon|Ava}} duration reduced from 20s to 15s | * {{AbilityIcon|Ava}} duration reduced from 20s to 15s. | ||
* {{AbilityIcon|Ava}} cooldown reduced from 50s to 45s | * {{AbilityIcon|Ava}} cooldown reduced from 50s to 45s. | ||
* {{AbilityIcon|Ava}} now gets slowed by 30% for 1s anytime she takes damage | * {{AbilityIcon|Ava}} now gets slowed by 30% for 1s anytime she takes damage. | ||
* {{AbilityIcon|Ava}} speed reduced from 75% to 65% | * {{AbilityIcon|Ava}} speed reduced from 75% to 65%. | ||
* {{AbilityIcon|Ava}} T2 speed increased from +35% to +45% | * {{AbilityIcon|Ava}} T2 speed increased from +35% to +45%. | ||
* {{AbilityIcon|Ava}} | * {{AbilityIcon|Ava}} now can now meow with m1. | ||
* {{AbilityIcon|Return to Shadows}} cooldown increased from 80s to 90s. | |||
* {{AbilityIcon|Return to Shadows}} cooldown increased from 80s to 90s | * Fixed {{AbilityIcon|Leaping Slash}} doing bonus damage from Melee Charge. | ||
* Fixed {{AbilityIcon|Leaping Slash}} doing bonus damage from Melee Charge | * {{Undocumented}} {{AbilityIcon|Ava}} no longer replenishes your stamina. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = January 19 | | update = {{Update link|January|19|2025}} | ||
| changes = | | changes = | ||
* Bullet Damage increased from 2 to 2.2 | * Bullet Damage increased from 2 to 2.2. | ||
* {{AbilityIcon|Leaping Slash}} Radius increased from 4m to 4.5m | * {{AbilityIcon|Leaping Slash}} Radius increased from 4m to 4.5m. | ||
* {{AbilityIcon|Leaping Slash}} T2 damage increased from +50 to +75 | * {{AbilityIcon|Leaping Slash}} T2 damage increased from +50 to +75. | ||
* {{AbilityIcon|Ava}} now destroys breakables it runs through | * {{AbilityIcon|Ava}} now destroys breakables it runs through. | ||
* {{AbilityIcon|Ava}} T2 increased from 25% movespeed to 35% | * {{AbilityIcon|Ava}} T2 increased from 25% movespeed to 35%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = January 17 | | update = {{Update link|January|17|2025}} | ||
| changes = | | changes = | ||
* Added to main | * Added to the main gamemode. | ||
* | * {{Undocumented}} Sekhmet's Spirit reworked into {{AbilityIcon|Gloom Bombs}}. | ||
* | * {{Undocumented}} Pounce reworked into {{AbilityIcon|Leaping Slash}}. | ||
* | * {{Undocumented}} Nekomata Ward reworked into {{AbilityIcon|Ava}}. | ||
* | * {{Undocumented}} Queen of Shadows reworked into {{AbilityIcon|Return to Shadows}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 29 | | update = {{Update link|October|29|2024}} | ||
| changes = | | changes = | ||
* Decreased | * Gun: Decreased Reload time from 3.5 to 3. | ||
* Reduced | * Gun: Reduced Clip Size from 18 to 16. | ||
* Increased | * Gun: Increased AltFire Bullet Damage from 6 to 7. | ||
* {{AbilityIcon|Gloom Bombs|Sekhmet's Spirit}} Can now be detonated immediately after cast | * {{AbilityIcon|Gloom Bombs|l1=Sekhmet's Spirit}}: Can now be detonated immediately after cast. | ||
* {{AbilityIcon|Gloom Bombs|Sekhmet's Spirit}} Will only pop up targets that were hit/dragged by the moving cat | * {{AbilityIcon|Gloom Bombs|l1=Sekhmet's Spirit}}: Will only pop up targets that were hit/dragged by the moving cat. | ||
* {{AbilityIcon|Ava|Nekomata Ward}} No longer has charges | * {{AbilityIcon|Ava|l1=Nekomata Ward}}: No longer has charges. | ||
* {{AbilityIcon|Ava|Nekomata Ward}} Now has a | * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Now has a separate 'Attack Range' of 30m. | ||
* {{AbilityIcon|Ava|Nekomata Ward}} Duration | * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Duration from 120 to 60. | ||
* {{AbilityIcon|Ava|Nekomata Ward}} DPS spirit scaling | * {{AbilityIcon|Ava|l1=Nekomata Ward}}: DPS spirit scaling from 0.4 to 0.3. | ||
* {{AbilityIcon|Ava|Nekomata Ward}} Health Spirit Scaling reduced from 3.0 to 2.0 | * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Health Spirit Scaling reduced from 3.0 to 2.0. | ||
* {{AbilityIcon|Ava|Nekomata Ward}} Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus | * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Added {{HeroIcon|Calico}} to [[Hero Labs]] | * Added {{HeroIcon|Calico}} to [[Hero Labs]]. | ||
}} | }} | ||
}} | }} | ||
[[Category:Calico|U]] | |||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||