Capacitor: Difference between revisions

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{{stub}}{{Construction}}{{Infobox item
{{Infobox item/auto|Capacitor| sound1 = capacitor cast 01.mp3 | sound2 = capacitor proc 01.mp3 | sound3 = capacitor whizby 01.mp3}}
| item_name = Capacitor
| has_components = true
| has_passive1 = true
| has_passive2 = false
| has_active1 = true
| has_iscomponentof = false
| has_iscomponentof2 = false
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcCooldown}}s
| passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy.
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePerChain}} Shock Damage
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}}% Proc Chance
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ChainCount}} Max Jumps
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ChainRadius}} jump Radius
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = Launch a projectile that deals '''damage''', removes all their non-ultimate buffs and applies a strong slow that recovers over time.
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Damage}} Damage
| active1_stat2 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxSlowPercent}}% Max Move Speed
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowDuration}}s Debuff Duration
| component1_name = Tesla Bullets
}}


'''Capacitor''' is a Tier 4 Weapon [[Items|Item]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It has a passive ability that shocks enemy targets; and an active ability that deals damage, applies slow and removes all non-ultimate buffs on the affected enemy players.
== Notes ==
* Shock Damage is considered Spirit Damage and is reduced by Spirit Resist.
* Although in general Capacitor deals higher [[DPS]] the higher the [[Fire Rate]], the scale is not linear. There are points at which having a higher fire rate will result in lower DPS, since more bullets will be shot during the cooldown.<ref>{{YouTubeCite|0FpCoSZOlF0|What does Tesla Bullets actually do?}} (14:30)</ref>
* [[Movement Silence]] sets a player's [[Gravity Scale]] to 120% (makes them heavier), regardless of their base gravity. This especially affects {{HeroIcon|Celeste}} and {{HeroIcon|Ivy}}, who have innate gravity reduction.
* Movement Silence removes the knockback movement from {{HeroIcon|Shiv}}'s alt-fire.


== Hero ability buffs removed by Capacitor ==
== Hero abilities silenced by Capacitor ==
{{AbilityTable|movementbased|compact=true}}
*


* {{HeroIcon|Abrams}} siphon life
== Update history ==
* {{HeroIcon|Bebop}} uppercut (removes 25% damage buff, and 2x range on gun), self bomb
{{Update history}}
* {{HeroIcon|Calico}} turns off cat
* {{HeroIcon|Dynamo}} quantum entanglement (added fire rate removed but not extra ammo), all buffs removed on his healing (if not fully upgraded it removes healing, and ability to dash)
* {{HeroIcon|Grey Talon}} knocks out of sky
* {{HeroIcon|Haze}} if shes out of detection range it goes through her, if she inside detection range (shadowy figure) it removes her invisibility. Her 5 sec of invincibility doesnt negate the bolt
* {{HeroIcon|Holliday}} removes air control during Jump pad and stomp damage
* {{HeroIcon|Infernus}} stops dash
* {{HeroIcon|ivy}} stops her tether
* {{HeroIcon|Kelvin}} stops ice path
* {{HeroIcon|Lash}} removes fire rate and damage buff from his grapple
* {{HeroIcon|Mo & Krill}} removes bullet and spirit resists during burrow, if hit while spinning his spin doesnt do damage anymore
* {{HeroIcon|Paradox}} completely stops carbine
* {{HeroIcon|Pocket}} barrage stacks get removed
* {{HeroIcon|Seven}} stops power surge
* {{HeroIcon|Sinclair}} removes firerate buff from assistant but he can still teleport
* {{HeroIcon|Vindicta}} no longer does spirit damage in flight
* {{HeroIcon|Viscous}} removes cube and he still gets slowed from it
* {{HeroIcon|Warden}} removes barrier and move speed buff of willpower
* {{HeroIcon|Wraith}} stops her to and stops full auto
* {{HeroIcon|Yamato}} if hit by bolt after grapple is completed it removes the damage buff


== Item buffs removed by Capacitor ==
== External Links ==


* {{ItemIcon|Active Reload}}
* [https://docs.google.com/spreadsheets/d/1GKrZytpifOvjmD1U5THfZx0hzNM4vQkwE6HsGaSQoxg/edit?usp=sharing Tesla/Capacitor DPS calculator] (values may be outdated)
* {{ItemIcon|Fleetfoot}} move speed removed
* {{ItemIcon|Kinetic Dash}} firerate removed
* {{ItemIcon|Berserker}} stacks removed
* stops {{ItemIcon|Blood Tribute}} but it can be immediately toggled back on
* {{ItemIcon|Escalating Resilience}} stacks removed
* removes {{ItemIcon|Heroic Aura}} fire rate
* {{ItemIcon|Shadow Weave}} acts similar to haze smoke bomb while invisible, if hit after shadow weave invisibility it removes the added fire rate and spirit power
* removes {{ItemIcon|Spellslinger}} stacks
* remove {{ItemIcon|Spiritual Overflow}}
* removes added melee damage from {{ItemIcon|Rebuttal}}
* removes all barriers from any item or ability
* {{ItemIcon|Healing Nova}}
* stops {{ItemIcon|Return Fire}} but the user of capacitor does take damage
* {{ItemIcon|Counterspell}} only stops its damage but not its effect
* {{ItemIcon|Debuff Remover}} cancels its slowing effect
* {{ItemIcon|Fury Trance}}
* {{ItemIcon|Majestic Leap}} barrier but they can still drop down
* {{ItemIcon|Metal Skin}}
* {{ItemIcon|Rescue Beam}} you have to hit the person being rescue beamed (not the user) but it removes all healing and they cant be pulled
* {{ItemIcon|Veil Walker}} same thing as all other invisibilities
* removes bullet resist of {{ItemIcon|Warp Stone}}
* {{ItemIcon|Cheat Death}}
* {{ItemIcon|Colossus}}
* {{ItemIcon|Divine Barrier}}
* {{ItemIcon|Healing Tempo}}
* {{ItemIcon|Infuser}}
* removes {{ItemIcon|Siphon Bullets}} but one shot from it will add all stacks back
* goes through {{ItemIcon|Unstoppable}}
* {{ItemIcon|Vampiric Burst}}
* {{ItemIcon|Arcane Surge}} spirit power only removed if they use an ability after Arcane Surge and then are hit by Capacitor
* {{ItemIcon|Quicksilver Reload}}
* {{ItemIcon|Mercurial Magnum}}
* {{ItemIcon|Surge of Power}}
* {{ItemIcon|Magic Carpet}} (have to hit while actively on carpet, not during summoning)
* {{ItemIcon|Scourge}}


== Other buffs removed by Capacitor ==
== References ==
<references />


* [[Powerup]] buffs
== Navigation ==
{{Movement Navbox}}
{{Item Navbox}}


== Update history ==
[[Category:Active Items]]
{{Main|Capacitor/Update history|l1=Update history}}
{{Update history}}
 
{{Item Navbox}}