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| <div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
| | {{Infobox item/auto|Capacitor| sound1 = capacitor cast 01.mp3 | sound2 = capacitor proc 01.mp3 | sound3 = capacitor whizby 01.mp3}} |
| <tabber>
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| Default=
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| {{Infobox item | |
| | item_name = Capacitor | |
| | item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]]
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| | passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}}s
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
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| | passive1_stat1 = {{ItemData|{{#var:item_key_or_en}}|DamagePerChain}} Shock [[Spirit Damage|Damage]]
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| | passive1_stat2 = {{ItemData|{{#var:item_key_or_en}}|ProcChance}} Proc Chance
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| | passive1_stat3 = {{ItemData|{{#var:item_key_or_en}}|ChainCount}} Max Jumps
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| | passive1_stat4 = {{ItemData|{{#var:item_key_or_en}}|ChainRadius}} Jump Radius
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| | active1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
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| | active1_description = {{#invoke:Lang|get_string|upgrade_capacitor_desc}}
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| | active1_stat1 = {{ItemData|{{#var:item_key_or_en}}|Damage}} [[Spirit Damage|Damage]]
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| | active1_stat2 = -{{ItemData|{{#var:item_key_or_en}}|MaxSlowPercent}} Max [[Move Speed]]
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| | active1_stat3 = {{ItemData|{{#var:item_key_or_en}}|SlowDuration}}s Slow Duration
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| | component1_name = Tesla Bullets
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| | sound1 = capacitor cast 01.mp3
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| | sound2 = capacitor proc 01.mp3
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| | sound3 = capacitor whizby 01.mp3
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| }}
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| |-|
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| Enhanced=
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| {{Infobox item
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| | enhanced = true
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| | item_name = Capacitor
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| | item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusFireRate|prefix=+|suffix=|noicon=true}} [[Fire Rate]]
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| | passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcCooldown|prefix=|suffix=s|noicon=true}}
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
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| | passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamagePerChain|prefix=|suffix=|noicon=true}} Shock [[Spirit Damage|Damage]]
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| | passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcChance|prefix=|suffix=|noicon=true}} Proc Chance
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| | passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainCount|prefix=|suffix=|noicon=true}} Max Jumps
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| | passive1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ChainRadius|prefix=|suffix=m|noicon=true}} Jump Radius
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| | active1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
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| | active1_description = {{#invoke:Lang|get_string|upgrade_capacitor_desc}}
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| | active1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|Damage|prefix=|suffix=|noicon=true}} [[Spirit Damage|Damage]]
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| | active1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MaxSlowPercent|prefix=|suffix=|minus=1|noicon=true}} Max [[Move Speed]]
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| | active1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|SlowDuration|prefix=|suffix=s|noicon=true}} Slow Duration
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| | component1_name = Tesla Bullets
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| | sound1 = capacitor cast 01.mp3 | |
| | sound2 = capacitor proc 01.mp3 | |
| | sound3 = capacitor whizby 01.mp3 | |
| }}
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| </tabber>
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| </div>
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| '''Capacitor''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] [[Items|Item]].
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| It has a passive ability that shocks enemy targets; and an active ability that deals damage, applies slow, disables [[Stamina]] and [[Silence|silences]] movement abilities on the affected enemy players.
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| {{ItemSummary|{{#var:item_key_or_en}}}} | | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| == Notes == | | == Notes == |
| | * Shock Damage is considered Spirit Damage and is reduced by Spirit Resist. |
| | * Although in general Capacitor deals higher [[DPS]] the higher the [[Fire Rate]], the scale is not linear. There are points at which having a higher fire rate will result in lower DPS, since more bullets will be shot during the cooldown.<ref>{{YouTubeCite|0FpCoSZOlF0|What does Tesla Bullets actually do?}} (14:30)</ref> |
| | * [[Movement Silence]] sets a player's [[Gravity Scale]] to 120% (makes them heavier), regardless of their base gravity. This especially affects {{HeroIcon|Celeste}} and {{HeroIcon|Ivy}}, who have innate gravity reduction. |
| | * Movement Silence removes the knockback movement from {{HeroIcon|Shiv}}'s alt-fire. |
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| * Capacitor has an internal cooldown of 0.25 seconds, which is lowered by item cooldown reduction.
| | == Hero abilities silenced by Capacitor == |
| * Shock Damage is considered Spirit Damage and is reduced by Spirit Resist. | | {{AbilityTable|movementbased|compact=true}} |
| | * |
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| == Update history == | | == Update history == |
| {{Update history}} | | {{Update history}} |
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| | == External Links == |
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| | * [https://docs.google.com/spreadsheets/d/1GKrZytpifOvjmD1U5THfZx0hzNM4vQkwE6HsGaSQoxg/edit?usp=sharing Tesla/Capacitor DPS calculator] (values may be outdated) |
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| | == References == |
| | <references /> |
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| | == Navigation == |
| | {{Movement Navbox}} |
| {{Item Navbox}} | | {{Item Navbox}} |
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| [[Category:Active Items]] | | [[Category:Active Items]] |