Capacitor: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) formatting |
Gammaton32 (talk | contribs) movement nav |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 4: | Line 4: | ||
== Notes == | == Notes == | ||
* Shock Damage is considered Spirit Damage and is reduced by Spirit Resist. | * Shock Damage is considered Spirit Damage and is reduced by Spirit Resist. | ||
* Although in general Capacitor deals higher [[DPS]] the higher the | * Although in general Capacitor deals higher [[DPS]] the higher the [[Fire Rate]], the scale is not linear. There are points at which having a higher fire rate will result in lower DPS, since more bullets will be shot during the cooldown.<ref>{{YouTubeCite|0FpCoSZOlF0|What does Tesla Bullets actually do?}} (14:30)</ref> | ||
* [[Movement Silence]] sets a player's [[Gravity Scale]] to 120% (makes them heavier), regardless of their base gravity. This especially affects {{HeroIcon|Celeste}} and {{HeroIcon|Ivy}}, who have innate gravity reduction. | |||
* Movement Silence removes the knockback movement from {{HeroIcon|Shiv}}'s alt-fire. | |||
== Hero abilities silenced by Capacitor == | |||
{{AbilityTable|movementbased|compact=true}} | |||
* | |||
== Update history == | == Update history == | ||
| Line 19: | Line 24: | ||
== Navigation == | == Navigation == | ||
{{Movement Navbox}} | |||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | [[Category:Active Items]] | ||