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Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) added movement slow effects |
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* Shock Damage is considered Spirit Damage and is reduced by Spirit Resist. | * Shock Damage is considered Spirit Damage and is reduced by Spirit Resist. | ||
* Although in general Capacitor deals higher [[DPS]] the higher the [[Fire Rate]], the scale is not linear. There are points at which having a higher fire rate will result in lower DPS, since more bullets will be shot during the cooldown.<ref>{{YouTubeCite|0FpCoSZOlF0|What does Tesla Bullets actually do?}} (14:30)</ref> | * Although in general Capacitor deals higher [[DPS]] the higher the [[Fire Rate]], the scale is not linear. There are points at which having a higher fire rate will result in lower DPS, since more bullets will be shot during the cooldown.<ref>{{YouTubeCite|0FpCoSZOlF0|What does Tesla Bullets actually do?}} (14:30)</ref> | ||
* [[Movement Silence]] sets a player's [[Gravity Scale]] to 120% (makes them heavier), regardless of their base gravity. This especially affects {{HeroIcon|Celeste}} and {{HeroIcon|Ivy}}, who have innate gravity reduction. | |||
* Movement Silence removes the knockback movement from {{HeroIcon|Shiv}}'s alt-fire. | |||
== Hero abilities silenced by Capacitor == | |||
{{AbilityTable|movementbased|compact=true}} | |||
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== Update history == | == Update history == | ||