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== Abilities == {{AbilitySection | hero_name = Celeste | ability_num = 1 |notes = }} {{AbilitySection | hero_name = Celeste | ability_num = 2 | notes = * Despite icon showing bullets on the shield, it blocks any damage. * When Shining Wonder bounces off of Dazzling Trick (T3), Dazzling Trick's duration is reset to 4 seconds. }} {{AbilitySection | hero_name = Celeste | ability_num = 3 |tips=* Radiant Daggers' vertical range reaches the top and bottom of the skybox. If cast on, or inside of a building, it will hit enemy units on all vertical layers within the area of effect.}} {{AbilitySection | hero_name = Celeste | ability_num = 4 | notes = * Shining Wonder can be held indefinitely and fires when the ability key or firing key is released. * Celeste has slower air glide when casting Shining Wonder in the air. * Shining Wonder can hit and bounce from [[Trooper]]s and [[Denizen]]s, but not Objectives. If shot at an Objective, it will phase through. * Shining Wonder's linger effect only exists for enemy heroes and the projectile will simply vanish if no viable target is found while on a trooper or Celeste herself. *If Shining Wonder hits a shrine of either team or the shopkeeper, the projectile will linger without bouncing to other targets before disappearing. *If Shining Wonder collides with {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}}, it will bounce off the wall before moving to targets inside the dome. Bouncing from the dome to a target counts as one bounce. }}
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