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* Shining Wonder's linger effect only exists for enemy heroes and the projectile will simply vanish if no viable target is found while on a trooper or Celeste herself. | * Shining Wonder's linger effect only exists for enemy heroes and the projectile will simply vanish if no viable target is found while on a trooper or Celeste herself. | ||
*If Shining Wonder hits a shrine of either team or the shopkeeper, the projectile will linger without bouncing to other targets before disappearing. | *If Shining Wonder hits a shrine of either team or the shopkeeper, the projectile will linger without bouncing to other targets before disappearing. | ||
*If Shining Wonder collides with {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}}, it will bounce off the wall before moving to targets inside the dome. Bouncing from the dome to a target counts as one bounce. | |||
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File:Celeste select background.png|Celeste's select background | File:Celeste select background.png|Celeste's select background | ||
File:Celeste Reference Sheet.png|Celeste reference sheet | File:Celeste Reference Sheet.png|Celeste reference sheet | ||
File:Celeste Weapon.png|Celeste's weapon - ''Carny Life | File:Celeste Weapon.png|Celeste's weapon - ''Carny Life'' | ||
File:Celeste shadow.png|Celeste's shadow in the hideout | File:Celeste shadow.png|Celeste's shadow in the hideout | ||
</gallery> | </gallery> | ||