Character Tech: Difference between revisions

created
 
No edit summary
 
(33 intermediate revisions by 5 users not shown)
Line 1: Line 1:
====== Character Tech ======
{{Outdated|Missing tech from [[Old Gods, New Blood]] heroes and ability reworks}}
'''Character Tech''' is movement tech that only one or a handful of characters in the game can execute. These are usually tied to abilities or special attributes.
{{Movement Wiki}}
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}
'''Character Tech''' is movement tech that only one or a handful of [[Heroes]] in the game can execute. These are usually tied to abilities or special attributes.


Below are a list of character techniques currently in the game:
Not all heroes have specific movement tech, though new tech may be discovered and explored over time.


*{{PageRef|Abrams|alt_link=Movement/Abrams}}
Below is a list of known character techniques currently in the game:
**{{PageRef|Abrams|alt_link=Movement/Abrams/Charge Cancel}}
{| class="wikitable sortable" style="max-width:100%; width:auto;"
**{{PageRef|Abrams|alt_link=Movement/Abrams/Charge Launch}}
! Character
! Movement Tech
|-
| rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}}
|
{{Plink|Abrams/Movement#Charge_Cancel|Charge Cancel|pic=Shoulder Charge|size=20}}
|-
|
{{Plink|Abrams/Movement#Charge_Launch|Charge Launch|pic=Shoulder Charge|size=20}}
|-
| rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}}
|
{{Plink|The_Doorman/Movement#Doorway|Doorway|pic=Doorway|size=20}}
|-
|
{{Plink|The_Doorman/Movement#Self_Cart|Self Cart|pic=Luggage_Cart|size=20}}
|-
| {{PageRef|Drifter|alt_link=Drifter/Movement}}
|
{{Plink|Drifter/Movement#Stalker's_Mark_Teleport_Momentum_Conservation|Stalker's Mark Teleport Momentum Conservation|pic=Stalker's Mark|size=20}}
|-
| rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}}
|
{{Plink|Dynamo/Movement#Singularity_Heavy_Melee_Cancel|Singularity Heavy Melee Cancel|pic=Singularity|size=20}}
|-
|
{{Plink|Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation|Dynamo Zipline Momentum Conservation|pic=Singularity|size=20}}
|-
| {{PageRef|Haze|alt_link=Haze/Movement}}
|
{{Plink|Haze/Movement#Bullet_Dance_Slide|Bullet Dance Slide|pic=Bullet Dance|size=20}}
|-
| {{PageRef|Holliday|alt_link=Holliday/Movement}}
|
{{Plink|Holliday/Movement#Bounce_Pad|Bounce Pad|pic=Bounce Pad|size=20}}
|-
| rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}}
|
{{Plink|Infernus/Movement#Rolling_Flame_Dash|Rolling Flame Dash|pic=Flame Dash|size=20}}
|-
|
{{Plink|Infernus/Movement#Flame_Dash_Slide|Flame Dash Slide|pic=Flame Dash|size=20}}
|-
|
{{Plink|Infernus/Movement#Flame_Dash_Slide_Bunnyhopping|Flame Dash Slide Bunnyhopping|pic=Flame Dash|size=20}}
|-
| rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}}
|
{{Plink|Ivy/Movement#Air_Drop|Air Drop|pic=Air Drop|size=20}}
|-
|
{{Plink|Ivy/Movement#Ivy_Zipline_Momentum_Conservation|Ivy Zipline Momentum Conservation|pic=Air Drop|size=20}}
|-
| rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}}
|
{{Plink|Lash/Movement#Lash_Zipline_Momentum_Conservation|Lash Zipline Momentum Conservation|pic=Death Slam|size=20}}
|-
|
{{Plink|Lash/Movement#Grapple_Slide|Grapple Slide|pic=Grapple|size=20}}
|-
|
{{Plink|Lash/Movement#Slam_Slide|Slam Slide|pic=Death Slam|size=20}}
|-
| rowspan="10" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}}
|
{{Plink|Mo & Krill/Movement#Burrow|Burrow|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#Pseudo|Pseudo|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#IAD Pseudo|IAD Pseudo|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#Heavy/Light Punch Pseudo|Punch Pseudo|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#Burrow & Dash Burrow|Dash Burrow|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#Burrow Slide|Burrow Slide|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#Air_Jump_Burrow|Air Jump Burrow|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#Mantle Unburrow/Spin|Mantle Burrow|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#IAD_Burrow|IAD Burrow|pic=Burrow|size=20}}
|-
|
{{Plink|Mo & Krill/Movement#Magic_Carpet_Burrow|Magic Carpet Burrow|pic=Burrow|size=20}}
|-
| rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}}
|
{{Plink|Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel|Kinetic Carbine Aerial Momentum Cancel|pic=Kinetic Carbine|size=20}}
|-
|
{{Plink|Paradox/Movement#Time_Wall_Momentum_Stop|Time Wall Momentum Stop|pic=Time Wall|size=20}}
|-
|
{{Plink|Paradox/Movement#Time_Jump|Time Jump|pic=Time Wall|size=20}}
|-
| rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}}
|
{{Plink|Pocket/Movement#Pocket_Zipline_Momentum_Conservation|Pocket Zipline Momentum Conservation|pic=Barrage|size=20}}
|-
|
{{Plink|Pocket/Movement#Flying_Cloak_Momentum_Conservation|Flying Cloak Momentum Conservation|pic=Flying Cloak|size=20}}
|-
| {{PageRef|Seven|alt_link=Seven/Movement}}
|
{{Plink|Seven/Movement#Sky_Lift|Sky Lift|pic=Storm Cloud|size=20}}
|-
| rowspan="9" | {{PageRef|Shiv|alt_link=Shiv/Movement}}
|
{{Plink|Shiv/Movement#Alt-fire|Alt-fire|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#Force_Jumping|Force Jumping|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#M2_Recoil_Skip|M2 Recoil Skip|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#M2_Sliding|M2 Sliding|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#M2_Slide_Hopping|M2 Slide Hopping|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#M2_Heavy_Melee_Climb|M2 Heavy Melee Climb|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#Infinite_M2_Slide|Infinite M2 Slide|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#Infinite_M2_Slide_Acceleration|Infinite M2 Slide Acceleration|pic=Damage|size=20}}
|-
|
{{Plink|Shiv/Movement#Slice_and_Dice_Leap|Slice and Dice Leap|pic=Slice and Dice|size=20}}
|-
| rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}}
|
{{Plink|Sinclair/Movement#Audience_Participation|Audience Participation|pic=Audience Participation|size=20}}
|-
|
{{Plink|Sinclair/Movement#Spectral_Assistant_Momentum_Conservation|Spectral Assistant Momentum Conservation|pic=Spectral Assistant|size=20}}
|-
| rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}}
|
{{Plink|Vindicta/Movement#Super_Jump|Super Jump|pic=Flight|size=20}}
|-
|
{{Plink|Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation|Vindicta Zipline Momentum Conservation|pic=Flight|size=20}}
|-
| rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}}
|
{{Plink|Viscous/Movement#Puddle_Punch_Boosting|Puddle Punch Boosting|pic=Puddle Punch|size=20}}
|-
|
{{Plink|Viscous/Movement#Wall_Punch_Dash|Wall Punch Dash|pic=Puddle Punch|size=20}}
|-
|
{{Plink|Viscous/Movement#Air_Vent_Puddle_Boost|Air Vent Puddle Boost|pic=Puddle Punch|size=20}}
|-
|
{{Plink|Viscous/Movement#Frogpunch|Frogpunch|pic=Puddle Punch|size=20}}
|-
|
{{Plink|Viscous/Movement#Ball-less_Frogpunch|Ball-less Frogpunch|pic=Puddle Punch|size=20}}
|-
|
{{Plink|Viscous/Movement#The_Cube|The Cube|pic=The Cube|size=20}}
|-
|
{{Plink|Viscous/Movement#Slope_Acceleration|Slope Acceleration|pic=The Cube|size=20}}
|-
|
{{Plink|Viscous/Movement#Goo_Ball|Goo Ball|pic=Goo Ball|size=20}}
|-
|
{{Plink|Viscous/Movement#Cube_Turnaround|Cube Turnaround|pic=Goo Ball|size=20}}
|-
|
{{Plink|Viscous/Movement#Magic_Carpet_Goo_Ball|Magic Carpet Goo Ball|pic=Goo Ball|size=20}}
|-
| {{PageRef|Wraith|alt_link=Wraith/Movement}}
|
{{Plink|Wraith/Movement#Telezip|Telezip|pic=Project Mind|size=20}}
|-
| rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}}
|
{{Plink|Yamato/Movement#Dash_Slash|Dash Slash|pic=Power Slash|size=20}}
|-
|
{{Plink|Yamato/Movement#Empty_Strike|Empty Strike|pic=Flying Strike|size=20}}
|-
|
{{Plink|Yamato/Movement#Yamato_Zipline_Momentum_Conservation|Yamato Zipline Momentum Conservation|pic=Power Slash|size=20}}
|}


*{{PageRef|Bebop|alt_link=Movement/Bebop}}
[[Category:Character Tech]]
*{{PageRef|Billy|alt_link=Movement/Billy}}
*{{PageRef|Calico|alt_link=Movement/Calico}}
*{{PageRef|The Doorman|alt_link=Movement/The Doorman}}
 
*{{PageRef|Drifter|alt_link=Movement/Drifter}}
**{{PageRef|Drifter|alt_link=Movement/Drifter/Stalker's Mark Air Dash Momentum Conservation}}
 
*{{PageRef|Dynamo|alt_link=Movement/Dynamo}}
**{{PageRef|Dynamo|alt_link=Movement/Dynamo/Singularity Heavy Melee Cancel}}
**{{PageRef|Dynamo|alt_link=Movement/Dynamo/Dynamo Zipline Momentum Conservation}}
 
*{{PageRef|Grey Talon|alt_link=Movement/Grey Talon}}
*{{PageRef|Haze|alt_link=Movement/Haze}}
 
*{{PageRef|Holliday|alt_link=Movement/Holliday}}
**{{PageRef|Holliday|alt_link=Movement/Holliday/Bounce Pad}}
 
*{{PageRef|Infernus|alt_link=Movement/Infernus}}
**{{PageRef|Infernus|alt_link=Movement/Infernus/Rolling Flame Dash}}
**{{PageRef|Infernus|alt_link=Movement/Infernus/Flame Dash Slide}}
**{{PageRef|Infernus|alt_link=Movement/Infernus/Flame Dash Slide Bunnyhopping}}
 
*{{PageRef|Ivy|alt_link=Movement/Ivy}}
**{{PageRef|Ivy|alt_link=Movement/Ivy/Air Drop}}
**{{PageRef|Ivy|alt_link=Movement/Ivy/Solo Urn}}
**{{PageRef|Ivy|alt_link=Movement/Ivy/Ivy Zipline Momentum Conservation}}
 
*{{PageRef|Kelvin|alt_link=Movement/Kelvin}}
*{{PageRef|Lady Geist|alt_link=Movement/Lady Geist}}
 
*{{PageRef|Lash|alt_link=Movement/Lash}}
**{{PageRef|Lash|alt_link=Movement/Lash/Lash Zipline Momentum Conservation}}
**{{PageRef|Lash|alt_link=Movement/Lash/Grapple Slide}}
**{{PageRef|Lash|alt_link=Movement/Lash/Slam Slide}}
 
*{{PageRef|McGinnis|alt_link=Movement/McGinnis}}
*{{PageRef|Mina|alt_link=Movement/Mina}}
*{{PageRef|Mirage|alt_link=Movement/Mirage}}
 
*{{PageRef|Mo & Krill|alt_link=Movement/Mo & Krill}}
**{{PageRef|Mo & Krill|alt_link=Movement/Mo & Krill/Burrow}}
**{{PageRef|Mo & Krill|alt_link=Movement/Mo & Krill/Air Jump Burrow}}
**{{PageRef|Mo & Krill|alt_link=Movement/Mo & Krill/IAD Burrow}}
**{{PageRef|Mo & Krill|alt_link=Movement/Mo & Krill/Magic Carpet Burrow}}
 
*{{PageRef|Paige|alt_link=Movement/Paige}}
 
*{{PageRef|Paradox|alt_link=Movement/Paradox}}
**{{PageRef|Paradox|alt_link=Movement/Paradox/Kinetic Carbine Aerial Momentum Cancel}}
**{{PageRef|Paradox|alt_link=Movement/Paradox/Time Wall Momentum Stop}}
**{{PageRef|Paradox|alt_link=Movement/Paradox/Time Jump}}
 
*{{PageRef|Pocket|alt_link=Movement/Pocket}}
**{{PageRef|Pocket|alt_link=Movement/Pocket/Pocket Zipline Momentum Conservation}}
**{{PageRef|Pocket|alt_link=Movement/Pocket/Flying Cloak Momentum Conservation}}
 
*{{PageRef|Sinclair|alt_link=Movement/Sinclair}}
**{{PageRef|Sinclair|alt_link=Movement/Sinclair/Audience Participation}}
**{{PageRef|Sinclair|alt_link=Movement/Sinclair/Spectral Assistant Momentum Conservation}}
 
*{{PageRef|Victor|alt_link=Movement/Victor}}
 
*{{PageRef|Seven|alt_link=Movement/Seven}}
**{{PageRef|Seven|alt_link=Movement/Seven/Sky Lift}}
**{{PageRef|Seven|alt_link=Movement/Seven/Lightning Ball Hidden Melee}}
 
*{{PageRef|Shiv|alt_link=Movement/Shiv}}
**{{PageRef|Shiv|alt_link=Movement/Shiv/Alt-fire}}
***{{PageRef|Shiv|alt_link=Movement/Shiv/Force Jumping}}
***{{PageRef|Shiv|alt_link=Movement/Shiv/M2 Recoil Skip}}
***{{PageRef|Shiv|alt_link=Movement/Shiv/M2 Sliding}}
***{{PageRef|Shiv|alt_link=Movement/Shiv/M2 Slide Hopping}}
***{{PageRef|Shiv|alt_link=Movement/Shiv/M2 Heavy Melee Climb}}
***{{PageRef|Shiv|alt_link=Movement/Shiv/Infinite M2 Slide}}
****{{PageRef|Shiv|alt_link=Movement/Shiv/Infinite M2 Slide Acceleration}}
**{{PageRef|Shiv|alt_link=Movement/Shiv/Bluetooth Ult}}
 
*{{PageRef|Vindicta|alt_link=Movement/Vindicta}}
**{{PageRef|Vindicta|alt_link=Movement/Vindicta/Super Jump}}
**{{PageRef|Vindicta|alt_link=Movement/Vindicta/Vindicta Zipline Momentum Conservation}}
 
*{{PageRef|Vyper|alt_link=Movement/Vyper}}
 
*{{PageRef|Viscous|alt_link=Movement/Viscous}}
**{{PageRef|Viscous|alt_link=Movement/Viscous/Puddle Punch Boosting}}
**{{PageRef|Viscous|alt_link=Movement/Viscous/Wall Punch Dash}}
**{{PageRef|Viscous|alt_link=Movement/Viscous/Air Vent Puddle Boost}}
**{{PageRef|Viscous|alt_link=Movement/Viscous/Frogpunch}}
***{{PageRef|Viscous|alt_link=Movement/Viscous/Ball-less Frogpunch}}
**{{PageRef|Viscous|alt_link=Movement/Viscous/The Cube}}
***{{PageRef|Viscous|alt_link=Movement/Viscous/Slope Acceleration}}
**{{PageRef|Viscous|alt_link=Movement/Viscous/Goo Ball}}
***{{PageRef|Viscous|alt_link=Movement/Viscous/Cube Turnaround}}
***{{PageRef|Viscous|alt_link=Movement/Viscous/Magic Carpet Goo Ball}}
 
*{{PageRef|Warden|alt_link=Movement/Warden}}
 
*{{PageRef|Wraith|alt_link=Movement/Wraith}}
**{{PageRef|Wraith|alt_link=Movement/Wraith/Telezip}}
 
*{{PageRef|Yamato|alt_link=Movement/Yamato}}
**{{PageRef|Yamato|alt_link=Movement/Yamato/Dash Slash}}
**{{PageRef|Yamato|alt_link=Movement/Yamato/Empty Strike}}
**{{PageRef|Yamato|alt_link=Movement/Yamato/Yamato Zipline Momentum Conservation}}